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BitStack

12
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5
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A member registered Dec 03, 2023 · View creator page →

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That looks like a lot of work, great game!

(1 edit)

Good game!  Based on the difficulty I want to guess you're a Geometry Dash player or something :) I like the palette too.

By instructions, do you mean "mouse controls laser" and "left click to shoot"? Thanks for the feedback, glad you enjoyed.

Nice game, looks great! My biggest gripe is the horizontal move speed, I'd prefer if it was sped up a touch, but that might be my preference for fast platformers.

Ah, found it. I expected it to be on the list shown when you first boot exaequOS, but you had to search for it, and be patient for the search results to appear. Never heard of or used exaequOS before, sorry, so wasn't sure what I was looking at.

Hmm, which game is for the jam submission?

Nice game for the time you had, appropriately scoped :)

Nice game. After I few tries I made it to 2.7m points.

Great game! Overall I really enjoyed it.

Great game! I love the trains and movement of cargo. I think the meta-puzzley aspects of the logistics across the world map is a cool idea, even if the jump from constrained puzzle game to semi unconstrained logistic puzzle is a bit jarring with some "design slop", especially once you realise you're expected to toggle station pick up/drop off, which seems like it can trivialise the track layouts if you want to play that way. I really like the ending too, even if it is a bit of a waiting game. I'm also not sure if you're expected to connect all 4 colours at once and let it run. It didn't seem doable, or at least quite challenging, so I just left yellow to last.

Thanks! I never setup a Windows (offline) build for this project sorry!

Thanks for the feedback! Shout out to Pixel Composer for the particle effects, it's a great tool! While I find asteroids-like controls difficult inherently (mouse to aim ship is easier for me), I definitely made it worse by leaving a quirk in the ship controller where your rotation stops faster if you give no steering input than if you counter-steer, which doesn't make much sense :D