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A jam submission

PUMPKILL 64View game page

Defeat the Pumpking and save Halloween
Submitted by Ice Key Studios (@icekeystudios) — 7 minutes, 5 seconds before the deadline
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PUMPKILL 64's itch.io page

Results

CriteriaRankScore*Raw Score
Cohesiveness of game elements#14.3334.333
Overall uniqueness of the game concept#13.7783.778
How well did the game follow the constraint#34.0004.000
Overall#33.9263.926
How well did game visuals follow the N64 Spooktober theme?#54.2224.222
Unexpected or surprising elements in the game#73.3333.333
Quality and fit of sounds and sound effects to the game#73.8893.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

This is one of the most polished jam games I’ve come across. It feels like a very complete experience as it is. Pro soundtrack, lots of variety in the art assets, all the tactical combat gameplay you would expect in an FPS. The way the game keeps your interest through the varied environment, and the pumpking constantly moving and switching up attacks, is a lesson on maximizing replay value out a limited amount of game elements. Really good graphic design as well – another rarity in jams.

I would love a devlog or a “behind the scenes” post on what went into designing and making this game.

Developer(+1)

Thanks for the thorough review! It’s good to know all the effort we put into designing this project came across well in the final product.

I usually don’t think to write devlogs, but you’ve inspired me to start one for this jam. Keep an eye out for it real soon!

And of course: congratulations on 1st place!

Submitted(+2)

The high score board was a sweet surprise.

The music is a banger and the gameplay is a bit addictive, the visuals has great cohesion and just fit well the N64-esque graphics.

HostSubmitted(+1)

That was intense, a lot of fun to play. Loved the high score board.

Submitted(+2)

This is sweet. How'd you implement the scoreboard?

Developer(+3)

We’re using LootLocker with the unity sdk.

The free tier gives you up to 1,000 users (enough for a game jam project)

Submitted(+2)

Dang nice, I used Firebase for a high score table in a prior jam but it was rough to set up and slower than LootLocker.

Submitted(+1)

Great game!  Wasn't quite sure why I was dying at some points, obviously I wasn't paying attention to something.  But the game was a blast.  Loved it.

Developer(+1)

Thanks! Yeah if we had more time, we would’ve liked to explain some of the game mechanics more clearly. Glad you still enjoyed it, though!

(+2)

I love this. I got the number 2 high score spot ALJ. The difficulty is fun and challenging. Also I'm going for number 1.

Developer(+1)

Thanks! You’re super close, you got this!

(+1)

I did it. Thanks for the encouragement.