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Results

16 entries were submitted between 2024-08-30 04:00:00 and 2024-10-04 04:00:00. 57 ratings were given to 14 entries (87.5%) between 2024-10-04 04:00:00 and 2024-10-11 04:00:00. The average number of ratings per game was 3.6 and the median was 4.

AFTOZOI WARS

by MaximilianX, Schmilo11, PencilKarate, Randos, HombreRandom

Ranked 1st in Quality and fit of sounds and sound effects to the game with 4 ratings (Score: 4.750)

View submission page

CriteriaRankScore*Raw Score
Quality and fit of sounds and sound effects to the game#14.7504.750
How well did the game visuals follow the SNES theme#34.5004.500
Cohesiveness of game elements#73.2503.250
Overall#73.4583.458
How well did the game follow the constraint#102.7502.750
Unexpected or surprising elements in the game#102.7502.750
Overall uniqueness of the game concept#122.7502.750

Karma

by NationalVelvett

Ranked 2nd in Quality and fit of sounds and sound effects to the game with 6 ratings (Score: 4.667)

View submission page

CriteriaRankScore*Raw Score
How well did the game follow the constraint#14.8334.833
How well did the game visuals follow the SNES theme#14.8334.833
Overall#14.3894.389
Unexpected or surprising elements in the game#14.1674.167
Quality and fit of sounds and sound effects to the game#24.6674.667
Overall uniqueness of the game concept#33.8333.833
Cohesiveness of game elements#34.0004.000

Retro Combat Tournament

by Ongo50

Ranked 3rd in Quality and fit of sounds and sound effects to the game with 5 ratings (Score: 4.600)

View submission page

CriteriaRankScore*Raw Score
How well did the game visuals follow the SNES theme#24.6004.600
Cohesiveness of game elements#24.2004.200
Overall#33.7333.733
Quality and fit of sounds and sound effects to the game#34.6004.600
Unexpected or surprising elements in the game#33.8003.800
Overall uniqueness of the game concept#103.0003.000
How well did the game follow the constraint#142.2002.200

TIMIS: There Is Music In Space

by nabzvecr, sageyo, Legeaf

Ranked 4th in Quality and fit of sounds and sound effects to the game with 4 ratings (Score: 4.250)

View submission page

CriteriaRankScore*Raw Score
Overall uniqueness of the game concept#24.2504.250
Unexpected or surprising elements in the game#24.0004.000
Overall#43.6673.667
Quality and fit of sounds and sound effects to the game#44.2504.250
How well did the game visuals follow the SNES theme#64.2504.250
Cohesiveness of game elements#102.7502.750
How well did the game follow the constraint#122.5002.500

Royal Goblin Guard

by DevByASnail

Ranked 5th in Quality and fit of sounds and sound effects to the game with 3 ratings (Score: 4.041)

View submission page

CriteriaRankScore*Raw Score
How well did the game follow the constraint#43.7534.333
Overall uniqueness of the game concept#43.7534.333
Cohesiveness of game elements#43.7534.333
Quality and fit of sounds and sound effects to the game#54.0414.667
Overall#53.5604.111
Unexpected or surprising elements in the game#73.1753.667
How well did the game visuals follow the SNES theme#142.8873.333

Iname Galactic

by McPepic

Ranked 6th in Quality and fit of sounds and sound effects to the game with 4 ratings (Score: 4.000)

View submission page

CriteriaRankScore*Raw Score
How well did the game follow the constraint#34.5004.500
How well did the game visuals follow the SNES theme#34.5004.500
Overall uniqueness of the game concept#63.2503.250
Quality and fit of sounds and sound effects to the game#64.0004.000
Overall#63.5423.542
Cohesiveness of game elements#112.5002.500
Unexpected or surprising elements in the game#132.5002.500

Dedicated Healer

by onamint

Ranked 7th in Quality and fit of sounds and sound effects to the game with 5 ratings (Score: 3.800)

View submission page

CriteriaRankScore*Raw Score
Cohesiveness of game elements#14.6004.600
Overall uniqueness of the game concept#14.4004.400
How well did the game follow the constraint#24.6004.600
Overall#24.2674.267
Unexpected or surprising elements in the game#33.8003.800
How well did the game visuals follow the SNES theme#54.4004.400
Quality and fit of sounds and sound effects to the game#73.8003.800

In God's Hands

by Cubellia

Ranked 8th in Quality and fit of sounds and sound effects to the game with 3 ratings (Score: 3.753)

View submission page

CriteriaRankScore*Raw Score
How well did the game visuals follow the SNES theme#74.0414.667
Quality and fit of sounds and sound effects to the game#83.7534.333
Cohesiveness of game elements#122.3092.667
How well did the game follow the constraint#132.3092.667
Overall#132.7913.222
Unexpected or surprising elements in the game#141.7322.000
Overall uniqueness of the game concept#142.5983.000

PAIN GAIN 0

by JakeKleiner

Ranked 9th in Quality and fit of sounds and sound effects to the game with 4 ratings (Score: 3.750)

View submission page

CriteriaRankScore*Raw Score
Unexpected or surprising elements in the game#63.2503.250
Overall uniqueness of the game concept#63.2503.250
How well did the game follow the constraint#73.0003.000
Cohesiveness of game elements#73.2503.250
Quality and fit of sounds and sound effects to the game#93.7503.750
Overall#93.3333.333
How well did the game visuals follow the SNES theme#113.5003.500

Green & Gray

by Atanii

Ranked 10th in Quality and fit of sounds and sound effects to the game with 6 ratings (Score: 3.667)

View submission page

CriteriaRankScore*Raw Score
How well did the game follow the constraint#63.3333.333
Overall uniqueness of the game concept#93.1673.167
How well did the game visuals follow the SNES theme#103.8333.833
Quality and fit of sounds and sound effects to the game#103.6673.667
Unexpected or surprising elements in the game#122.6672.667
Overall#123.1113.111
Cohesiveness of game elements#142.0002.000

Zhandarya

by nOeLuxii

Ranked 11th in Quality and fit of sounds and sound effects to the game with 4 ratings (Score: 3.500)

View submission page

CriteriaRankScore*Raw Score
Cohesiveness of game elements#53.7503.750
Unexpected or surprising elements in the game#102.7502.750
How well did the game follow the constraint#102.7502.750
Quality and fit of sounds and sound effects to the game#113.5003.500
Overall#113.1253.125
Overall uniqueness of the game concept#122.7502.750
How well did the game visuals follow the SNES theme#133.2503.250

Catto Chateau

by Guac GameDev LLC

Ranked 12th in Quality and fit of sounds and sound effects to the game with 3 ratings (Score: 3.464)

View submission page

CriteriaRankScore*Raw Score
Unexpected or surprising elements in the game#53.4644.000
Cohesiveness of game elements#63.4644.000
How well did the game visuals follow the SNES theme#74.0414.667
How well did the game follow the constraint#82.8873.333
Overall uniqueness of the game concept#83.1753.667
Overall#83.4163.944
Quality and fit of sounds and sound effects to the game#123.4644.000

Afloat Apartment

by Iggy Blesavi

Ranked 12th in Quality and fit of sounds and sound effects to the game with 3 ratings (Score: 3.464)

View submission page

CriteriaRankScore*Raw Score
Overall uniqueness of the game concept#43.7534.333
How well did the game follow the constraint#53.4644.000
Unexpected or surprising elements in the game#92.8873.333
Cohesiveness of game elements#92.8873.333
Overall#103.3203.833
How well did the game visuals follow the SNES theme#123.4644.000
Quality and fit of sounds and sound effects to the game#123.4644.000

ooOoo (test)

by pageofmoths

Ranked 14th in Quality and fit of sounds and sound effects to the game with 3 ratings (Score: 1.443)

View submission page

CriteriaRankScore*Raw Score
How well did the game visuals follow the SNES theme#74.0414.667
Unexpected or surprising elements in the game#73.1753.667
How well did the game follow the constraint#82.8873.333
Overall uniqueness of the game concept#112.8873.333
Cohesiveness of game elements#122.3092.667
Overall#132.7913.222
Quality and fit of sounds and sound effects to the game#141.4431.667