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A jam submission

up2020383: leg ninjaView game page

Submitted by up2020383 — 7 hours, 3 minutes before the deadline
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up2020383: leg ninja's itch.io page

Results

CriteriaRankScore*Raw Score
Most Innovative#512.0282.400
Overall#551.8592.200
Best Gameplay#591.6902.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Once i realized i had indeed missed leg day i hurried down to the gym and pumped many irons. On returning i realized i now had jetpack feet and that was pretty great. So you know pays off to not skip leg day!

The sprites were really nice and the game play flowed really well. On occasion i did find however i got stuck in the floor for no reason.

I would say that the end of the game could have been tidied up a bit as running off into a blue void seemed a little strange maybe instead you could have sat down after an exhausting leg day!

Submitted

Nice idea, what's there is good however I got to the end and the world just kind of ended and I fell off into a void? I like the controls being more of a jetpack-like mechanic rather than just straight forward jumping.

Submitted

 I think some are premade sprites (i might be wrong there) but the sprites you made yourself  look pretty nice. I like the fact that you added music and sound effects into your game (the music doesnt really fit all that well, but I appreciate the fact that you added it anyways).

There are some issues that I must address. The first issue I have is that you can easily avoid all the obstacles by floating over them. When you do hit them, the lasers have too big of a hit box and will kill you before you touch them. Maybe just reduce the hitbox to better fit the sprite. In addition, if you die too many time you will spawn right nex to the void and you will just fall through. It might be best to respawn at the start of the level.

Otherwise, a good attempt at a runner, item collection game.

Submitted

For what's there, the gameplay is responsive and plays well. I like the variance in obstacles, however they could stand out a bit more against the background. Perhaps add an animation to the collectables. I think after making the level infinitely-scrolling, this could be a very fun game.