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Gently Down The Stream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #23 | 2.598 | 3.000 |
Fun/Design | #26 | 2.309 | 2.667 |
Music/Sound | #26 | 1.876 | 2.167 |
Overall | #27 | 2.136 | 2.467 |
Technical Implementation | #29 | 2.165 | 2.500 |
Graphics/Animation | #29 | 1.732 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
Did you include an in-game time limitation?
Yes
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity
How does your game apply the optional theme?
It takes place in a stream
Which art and audio did you / your team NOT create from scratch?
Sound effect for colliding with the sides
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Comments
Got the error
Unable to parse Build/web build.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug.
Not rating because I don't want to ding you if I didn't even play the game. I'm on linux using firefox, if that helps with your debugging.
Was able to play on download, more like not so gently down the stream.
yes, this is a problem with Itch's website and Unity's default settings. I know how to fix it, but didn't find out that it was a problem until the deadline had passed and I can't upload the fix until voting's over. I put a note on the page, but I'm not sure if it's obvious enough.
fixed :)
Simple game, but made so much better by the addition of the shop.
Good start. I included it in my Time Jam compilation video series, if you’d like to take a look. :)
There is some problem with the browser version. It does not load.
yeah, I didn't get time to fix that before the deadline. I put a note on the page. It worked locally but when I uploaded it it wouldn't run on Itch, I know how to fix it, but I need to get around to doing it and can't edit it until the rating period is over.
This is now fixed :)
Simple and efficient. At first it's very complicated, after a few games it gets better. The design is very limited. I think you can make the game much prettier without trying too hard.
I spotted the stream, what about the time limit? Maybe by reversing: travel the most distance in a given time without dying?
It is a solid base to improve it!
Good luck ! :)
There was a 30 second time limit, but I didn't get around to making it visible. I'd definitely like to make it prettier and work in WebGL mode, but as a team of 1 I didn't get the time. I'd like to add a projectile/gun weapon to destroy the rocks/obstacles and more layouts.