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Empty's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #18 | 3.500 | 3.500 |
Audio | #28 | 2.500 | 2.500 |
Overall | #30 | 2.700 | 2.700 |
Visuals | #32 | 2.750 | 2.750 |
Gameplay | #35 | 2.375 | 2.375 |
How much do you enjoy the game overall? | #36 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
About 3 hours of actually making stuff
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Comments
This game was quite interesting. It mixes together a maze with the need to decide when to pick up health. Good job! The concept is very simple and yet interesting.
Thank you!
A funny take on „empty world“ :D
Thanks!
This was very interesting, but did you make it for this jam?
This and Minijam 98, yes. There the theme was "Empty" with a limitation of "Make it a roguelike", while here the theme was of course "Empty World". I thought a mostly-empty dungeon crawl would fit both themes.
Surely you don't think anything here looks like it took more than 3 hours? Anyway, thanks for playing my game!
It's an accurate simulation of a real life dungeon exploration. You delve, you get lost, you eat snails of the wall and then you die of starvation. Well, I had fun but obviously something more then hearts would be a nice addition. The base is very solid though - I'd play it again if there was more to do :)
Thank you, and well said!