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Twisting Tiles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.222 | 4.222 |
How much do you enjoy the game overall? | #2 | 4.222 | 4.222 |
Overall | #3 | 4.000 | 4.000 |
How well does the game fit the themes? | #6 | 4.333 | 4.333 |
Visuals | #16 | 3.778 | 3.778 |
Audio | #18 | 3.444 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
~4.5 hours
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Comments
I played your game on my stream Check out https://www.twitch.tv/scalphamission!
Enjoyed the platforming + puzzle experience. The polish was extra time well spent!
Awesome! Interesting "twist, " and it was pretty fun! Nice job on your first game jam!
This is great! I had a lot of fun playing, although it would have been nice to see WASD controls as an option. Your level design is very good.
What was your jam experience like?
This jam has been pretty fun! The hardest part for me was coming up with levels to be honest, so I'm glad to hear it had enjoyable aspects.
Oh boy I love playing games!
Pretty good for a first jam game! For once someone gets the idea of "twisting" tiles and actually putting a twist on that, bonus star for you! (Also it was a good twist literally turning the level to help with the puzzle). Audio, gameplay, and visuals were all pretty solid as well! If I had to nitpick, one level had the ball WAY too close to the spikes so getting any momentum was a tad annoying.
Overall really decent game!
-R.C. from Duppy Games!
Fun game! I liked the concept, & the game works well! However, I think having some post-processing would make it look a lot better. Controlling the ball feels very floaty & quick, which for a game like this, doesn't work very well imo. Some of the jumps you had to make around spikes feel more like precision instead of working out where to place yourself, which I think doesn't really work, but it could with tighter controls. Good job!
This was pretty fun, like a skill based platformer with elements of a puzzle game. the concept was executed perfectly. The players momentum gain is pretty cool, and of course the sounds, particles, and transition animations really added some nice juice to your game, like a little cherry on top.
Really great puzzle game. It kinda misses some backgound music, but it isn't such a big deal
Thank you! Glad you enjoyed it, I can definitely agree it would be better with some music though.