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Path Dimension's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #21 | 3.706 | 3.706 |
Gameplay | #25 | 3.000 | 3.000 |
Overall | #26 | 2.847 | 2.847 |
How much do you enjoy the game overall? | #29 | 2.647 | 2.647 |
Visuals | #31 | 2.941 | 2.941 |
Audio | #38 | 1.941 | 1.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The concept here is great. I think a couple more levels + faster walking speed would make this really shine. Nice work!
Interesting game! I found things a little slow and boring as I plodded along the path, but that's the path dimension for ya! Great job making a complete game with multiple levels in 3-D in three hours!
A good foundation for what could be an amazing puzzle game. If you continue working on this (which I hope you do) seeing some moving bridges could be nice or giving the player a button to make the bridge briefly appear again with some form of cool down, combining that with a time limit could make for a nice speed-run style game.
Overall, good work!
I did not fall when the bridge disappeared, so there was no challenge. But making this in 3D in 3h is impressive !
Nice idea, would have liked to see one more level with a very complex pattern!
I really love the idea of this game! I particularly liked how sometimes there were non-disappearing ground sections you could use as a reference for remembering where the path was. It fits the theme perfectly, and if you developed it further, I think it could work really well in an 1st person or 3rd person 3D game
Interesting game. It's a bit too easy, but it is a challenge to make the concept work in 3d; well done!
Not bad :)