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Where Is The Target?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 3.500 | 3.500 |
How well does the game fit the themes? | #6 | 4.200 | 4.200 |
How much do you enjoy the game overall? | #7 | 2.800 | 2.800 |
Overall | #8 | 3.220 | 3.220 |
Visuals | #8 | 2.900 | 2.900 |
Gameplay | #11 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
i speedran through the game using an auto clicker XD , also these last level are really huge
You cheater XD
It's a very unique and fun game. The target hitboxes can be a little off, sometimes on on other words, but it's not too big of a problem because it's always near the target. Very fun. Good Job.
The hitboxes are perfectly aligned, but the screen aspect ratio messed that up unfortunately.
Thanks for the kind review :3
What a likable end screen :) Though… that collision box’s placement is really something else. Level 05 misses the initial “T”, Level 07 (from there on btw, the term “Level” is switched with “Puzzle”) checks for the row below (that makes the solution “JBYCUR”), balanced out by Level 8 that checks a row above (solution: “LOMTGK”), Level 09 avoids the first “T” as well, and in Level 10 the box is back to close-to-accurate. I kept Level 06 for the end to address a slightly bigger (though not hard to solve) issue: in that level the box has a hard time with its diagonal placement (only time in the game) since the letters have their issues keeping to the grid. I recognized that you abandoned the “I”, since it would have messed with the rows even more… I’d assume. Easy solution would be using a monospaced font for the letters – as the name suggests: with these fonts a narrow letter like “I” has the same width like a heavy-hitter… e.g. “W”. Actually the font that you used for the “Where Is The Target ?” header appears to be set in a monospaced font. Now if the game would have thrown out minus points for clicking beside the box, or if it had a timer, those box misplacements would have had the potential to really frustrate. But it felt refreshing to not worry about that part. It turned more into a “find the misbehaving box” over time. Ha. The relaxing music really added to that experience. :) Oh, right… talking about the music… the game is missing any credit in that regard, neither to be found on the page.
P.S.: This is my attempt at constructive criticism and I hope I don’t just come off as a terrible nitpicker. (And so much for my attempt at self-awareness.)
I had fun, I hoped it to be procedural so I could hone my skills in finding the target!
It's also funny how you took the theme in a very literal way, good job
I love making puns out of the theme and making games around them haha.
For this version, its not procedural due to the limited amount of production time, but i would like it to be procedural too, that would be more fun !
Thanks for the review ;)
Nice game , i like your take on the theme .
I think the targeting is a bit off , but beside that great game specially made in three hours .
GG
Thanksss :D
Yeah that's an unfortunate issue, but the targeting still hovers around the target, so just click around the word and you'll hit it eventually ;)
Cute idea. I like how you created an atmosphere with less than four colors and a song.
Since there are no downsides to clicking, or a timer, I resorted to just clicking all the letter ‘A’s that I could find in the later levels. (That’s OK, though, not every game needs those things.)
yeah, I want it to be a relaxing game that's why i didn't add a timer. And didnt think about that clicking "hack" XD. Not that i had much time to add them in the end anyways, I'll add them after the jam.
Thank u for the kind review :D
I get stuck on level 3 when clicking the target, maybe a little bug, but in general you do a great job making this in just three hours!! congrats for that!!
Heyy Thanks for the feed back.
Yeah an unfortunate issue is that the target is a bit off target haha
Once you found the target, try clicking around it and you will eventually click the target's target.
Thanks again for the kind review !