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A jam submission

SabotageView game page

Submitted by Cameron_atkinson — 1 day, 9 hours before the deadline
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Sabotage's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#33.4003.400
How much do you enjoy the game overall?#63.0003.000
Overall#152.4002.400
Visuals#182.3002.300
How well does the game fit the themes?#191.7001.700
Audio#191.6001.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours and 58 minutes

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Comments

Submitted

A little short and no audio but really great concept! Very well made for 3 hours, tough I don't see what this has with sabotage to do? I you place an object in or on yourself you can kinda walk through them.

Submitted

I love the concept! A couple things drag it down for me, though - first of all, the ability to just drag objects offscreen and be done with the level ruins the challenge*. Also, I wish there was a way to skip the rest of the countdown. It becomes frustrating to wait for the timer to run out every time.

I think this has good potential! In context of the game jam, it feels underworked, although I understand that given the time (I only had the time to make one level in my game). Good luck!

*I've just realized that you became aware of the bug at the three hour mark. Did something similar with my own submission. The time limit is frustrating sometimes, huh?

Submitted

I love the concept! A couple things drag it down for me, though - first of all, the ability to just drag objects offscreen and be done with the level ruins the challenge. Also, I wish there was a way to skip the rest of the countdown. It becomes frustrating to wait for the timer to run out every time.

I think this has good potential! In context of the game jam, it feels underworked, although I understand that given the time (I only had the time to make one level in my game). Good luck!

Submitted

Interesting idea. It's a bit too easy to just throw all the objects outside the screen boundary. A lot more could be done with all the ways in which physics objects can stack, topple, slide, etc.

Developer

Yea , I had trouble correcting the bug and implementing new mechanics in the 3 hours given. Was going to add objects that float and don’t move and permanent objects. I think the idea is good to build upon though. Thanks for playing! 

Submitted

very fun, interesting mechanic.  the solution to the last one had me stuck for a minute.

Developer

Glad you enjoyed playing it!

Submitted

Great game made in only 3 hours.I like it for it's simple gameplay.

Developer(+1)

Thank you!

Really cute little game - I liked the visual style and the idea with the physics was a nice touch. A bit too easy to just toss all the obstacles out to the side though, even if a bit stressy with only 5 seconds :) 

Nice work!

Developer

Thank you , I know I noticed that bug at the 3 hour mark :( . Thanks for playing!