Play game
Sabotage The Samaritans!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #12 | 2.539 | 2.714 |
Visuals | #14 | 2.673 | 2.857 |
Gameplay | #14 | 2.405 | 2.571 |
How much do you enjoy the game overall? | #15 | 2.405 | 2.571 |
Overall | #16 | 2.352 | 2.514 |
How well does the game fit the themes? | #18 | 1.737 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours or slightly less.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great casual game made in only 3 hours.I think that if you develop further this game, it will get a really good hyper-casual game on mobile!
Thanks!
Not sure about the theme, but dropping anvils on people is fun. But how come they can fly that's unfair
Audio's good, visuals are pretty good, gameplay is enough to make anyone explore their psychopathic side. Good luck.
Sorry, I should have made it a bit less unpredictable with them jumping. Thanks for playing!
Fun game, nice audio, like it. I beat level three canon only, as soon as it was introduced it was overpowered, polished for the short amount of time!
Thanks! I really tried to work on my polish this time I did the jam, and I think adding the juicy effects was my favorite part of this jam. I know, the cannon is way too overpowered. I really should have made the cannonballs break instantly when they hit the ground.
I thought the theme is a bit far fetched. But who cares, it's fun to drop anvils on people :-) It was quite surprising to see the Samaritans fly over the gap!
I appreciate you playing! I agree, when I thought of the idea it sounded like it tied into the theme really well, but then it kind of spiraled out of control, and out of my computer came this. I really thought I would have time to make the Samaritans have a jump animation, and maybe should have made it clear that they would not fall into the gap.
Simple, yet effective gameplay. A bit frustrating to see them just pass by and You're out of "ammo", but that's life as a sabotuer ;)
I guess level 3 solves that problem a bit, but the cannon is way, way to overpowered. Maybe a god should have infinite ammo, but I guess that removes the challenge. I found a strategy when I was playtesting to use the anvils for blocking the civilians/samaritans and then to drop a bunch when they're all crammed into the same space. Thank you so much for playing!
fun, enjoyed it. the screen shake on the anvils is pretty cool
Yeah! this is the first time I added screen shake and it was surprisingly easy. Thanks for playing!