Very satisfying when I got to the super duper fast gun part, but I'm bad so it took a while ;-;
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Asteroid Moon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #8 | 3.201 | 3.273 |
How much do you enjoy the game overall? | #12 | 2.845 | 2.909 |
Gameplay | #12 | 2.845 | 2.909 |
Visuals | #14 | 2.934 | 3.000 |
Overall | #14 | 2.916 | 2.982 |
How well does the game fit the themes? | #18 | 2.756 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Comments
The gameplay is alright it is fun but it gets really easy after a certain point. The visuals are solid but not astounding. The audio is there which is good. I had a good time playing it but it really lacked substance even for a 3 hour game. Good Job!
A score system would've been nice. It's a satisfying game to play :>
At first I thought It was going to be impossible but after a few upgrades, you can cheese the game by holding the rotate key and fire key.
Great concept and art! I feel with more kinds of upgrades, tighter rotation controls and different enemy types it could be a great game! good job!
Good game, can have better UI and assets but overall its good! Also if there was some kind of music it would also be good! Overall decent game.
GG! I think this one was very epic and the amount of polish you got in there was impressive. GG!
In terms of game design, I feel that an endless game should always at a certain point be too hard for the player to keep on winning (same as in games like vampire survivor). That makes it so there is an end to the game and a reason to restart (so the player can try to go further).
I saw it was your first attempt at unity and honestly not bad : )
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