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A jam submission

Dolphin BoyView game page

A walk on the beach
Submitted by oddforms — 1 day, 19 hours before the deadline
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Dolphin Boy's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#64.0004.000
Overall#103.4293.429
How would you rate the game considering all other categories + development time?#103.5713.571
Audio#133.2863.286
How well does the game fit the themes?#163.2863.286
Gameplay#193.0003.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Funny premise for the game. Dunno, if those secret ending tips are trolling or not.

Submitted

I also went with the secret "making his way through the grass, dolphin boy found his way into the gray land of civilization" ending. I wonder how many endings one could hide in a small area and time frame.


I really like the visuals and man that start menu really sold it :)

10/10 - would walk the beach to pick myself up again again

Submitted

I went for the alternate ending where instead of the beach, Dolphin Boy instead goes out of bounds over the grass. Very relatable narrative, love it!

Developer(+2)

Haha yeah oops – secret ending!

Submitted

I love this, haha. What a great idea.

Submitted

I love the story, I hate that the window is stuck in the bottom right of my screen because I feel like I'm missing something! Cool idea. Nice job putting it all together; I felt like it flowed through real well, and I felt accomplished at the end.

Developer (2 edits)

Err dang, window being stuck is not supposed to be part of the story. Thanks for pointing out bug I hope I have fixed it! The high dpi display settings in godot confuse me! :(

Developer (3 edits)

Hi everyone! This was my first project in Godot, hope you enjoy. In interest of full disclosure:

Pre-Existing Assets:
• Dolphin Boy Illustration which the game is based
• Godot template of a top-down walking game including player movement script
• Splash screen
• Godot custom HTML template

Made during the 3 hour jam:
• Sprites and tilemap assets
• Creation and layout of scene
• Animation of title screen
• Script controlling a progress bar based off of players distance from original position
• Everything else