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A jam submission

Flesh SimulatorView game page

Feed the flesh. Pet the flesh. Hurt the flesh. Kill the flesh.
Submitted by volutedberet — 1 day, 19 hours before the deadline
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Flesh Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#24.0004.000
How well does the game fit the themes?#43.6673.667
How do you rate the game overall (you can consider fun, dev time, etc.)?#92.6672.667
Audio#102.8332.833
Gameplay#141.8331.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours and 50 minutes

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Comments

Submitted

The flesh got so big that it fell out of the screen. It's so funny. Anyway great work!

Developer

lmao, that happened to me too once when testing

Submitted(+1)

I absolutely love this one reminds me of the original fallout games. Amazed at the visual style and would love to know how the crt filter works.

Developer(+1)

Tysm!! Being compared to the og fallouts is such an insane compliment :D

The filter is basically a lower resolution render of the main camera, passed through a shader that posterises it (i used a 20 color limit if i remember correctly), saturates it a bit, and then puts some scaled up dither on it (not the full dither, but just around 0.2 in a lerp, otherwise it would end up making it too dark)

Also the disco elysium pfp is cool ash :3

Submitted

That’s really sick I’m going to have to mess around with that effect. (:

Submitted (1 edit) (+1)

The visuals and audio are fantastic! Very impressive that you could get it done in time :) The simulation is a good idea but for some reason when I pressed the buttons only hurting the flesh worked.

Developer

Tyy :D
The buttons not working might be due to the game not being toggled into fullscreen *i realised after submitting that the non full screen aspect ratio messes up the interact positions*

I didn't really like this one but I also feel like I didn't get it.  It reminds me of Tamagotchi but I'm not a big Tamagotchi girly. I was curious about the aesthetic but I didn't really feel like I got anything out of this one. 

Developer

yea, i didn't have much time left to do major gameplay stuff, so it's more of an experiment than a game lol

thanks for playing tho :)