Love the design of the level. Had fun playing it despite it being quite hard. I also feel the character controls abit weird. With more balancing and bug fixing, this could a good complete game. Great work!
Akuzi
Creator of
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Hey would love to get some feedback from u: https://itch.io/jam/brackeys-13/rate/3349809
Im checking ur game right now :D
Playing ur game right now! Here's mine: https://itch.io/jam/brackeys-13/rate/3349809
Ah the classic rage induced game haha. My feedback for this from a game design perspective is to always make the collider of harmful objects to be 90% ish smaller than the object itself. I noticed when my character didnt even touch the red spikes i would still die. That would be unfair for the player. Also for any platformer game, always give some leeway for the player to jump from one platform to the other. Make the platform collider slightly bigger than the platform itself. Or implement an air time where the player can stand mid air for a split second before he falls down. Any way good attempt here. Well done.
Its amazing to see someone made a game purely in html/js. My recommendation is that u might want to make the screen a portrait mode and make the player to be somewhat at the bottom of the screen instead at the middle. So the player has more room to avoid the icebergs. And u can make a linear progression where the ice bergs start slow and then keep increasing the speed the longer the player plays. Good attempt tho! Keep it up :)
Hi congrats on making ur first game. It would be great if u added in a tutorial or a text at the bottom to tell the player about the controls. Im still not sure what the controls are. All i did was to smash all the keys to pick up a box and to put the box down i have to press the mouse button apparently. U might want to standardize picking up and dropping to be the same key. Also u can make the movement speed slower at the start of the game for the players to get used to the controls and gameplay. Then u can increase the movement speed slowly the longer they play the game. Overall this is a good attempt. Keep up the good work!
Stunning art, great music and sfx, gameplay mechanics is unique. My first game that i really completed it. Thank u for making the game enjoyable and mesmerizing. But one critic for me is the key binding for all the things. It's quite hard when they are all side by side and can be confusing some times especially during the hard jumps. I would recommend to change them and make jump to space bar. Great work u guys!
This can be too technical for non devs to play the game. As a dev myself i find it a bit too wordy to read everything. But i quickly get how to play all the mini games u have here. It's amazing how u managed to come up with this in just 1 week. It's fun but a pain to start if i were to summarized it. Great work nvrtheless!
Congrats on making ur first game! It's quite fun to play. Besides the block placement that the rest have mentioned, u should add some indicators to tell the player that the character is jumping or turning at specific points. Else it could be quite frustrating to trial and error till u know where the character gonna jump or turn. Anyways keep up the good work! Slowly learn and make new things. That will be a fun journey.
Hey guys, the art is great and the sounds are good but Im not sure what im supposed to do in the game. The starting cutscene didn't auto start the game until i have to press the skip button. Which is a bit odd. As for the sorting of prisoners, I cant submit anything after filling it the forms. Im quite lost actually because there's nothing else i can do. U guys might want to add some progression system or have an objective notification at the side to guide the players.