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A jam submission

One Button AdventureView game page

Submitted by Vmpwje — 11 hours, 46 minutes before the deadline
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One Button Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#113.4183.625
Audio#113.0643.250
How do you rate the game overall (you can consider fun, dev time, etc.)?#143.3003.500
How well does the game fit the themes?#153.6533.875
Visuals#222.5932.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Under 3 hours... assuming you don't include time learning how GDScript works. If you do, then more like 6 or 7!

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Comments

Submitted

Played the web build, not sure if that is the problematic thing, but to me the button mechanics felt janky, misinterpreting the actual input quite often.

Otherwise the game idea is neat, and good to see dev venture into Godot! Nice touch with the different shapes as well for colorblind accessibility!

Submitted

The varying of the shot based on how you interact with the button is a good mechanic. And it gives you just the right amount of panic when you see the monster and have to decide how to react. The tutorial was also quick and easy to understand too. Nice work!

Submitted

Good job on your submission, I hope you had fun learning GDScript.

Good idea to add different key presses to manage different shots. I liked the sound effect and the tutorial was well implemented and clear.

Submitted(+1)

Very much appreciate the tutorial at the start (and the enemies are distinguishable in another way besides just colour). I also like the different sound effects that play when the enemies are blown up :)