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A jam submission

3 Hour RumbleView game page

Can you survive this fast-pasted top -down battle royal?
Submitted by IanGoGo — 1 day, 11 hours before the deadline
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Play 3 Hour Rumble

3 Hour Rumble's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#43.8753.875
How much do you enjoy the game overall?#43.7503.750
Audio#53.5003.500
How well does the game fit the themes?#83.2503.250
Overall#93.2503.250
Visuals#122.8752.875
Did you make it in 3 hours (put 5 by default)#142.2502.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
9 hours. My team was Me, Myself and I (three people). I went way over, AI was way harder to program then I thought :(

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Comments

(+1)

I really like this game.

Submitted(+1)

The scope was huge and you manage to finish it ! Congrats for that :)

Music and SFX fits perfectly, difficulty balance feels great (it's not unfair). It was fun :) If I could give one criticism : when your playing with arrow key (because I don't have a qwerty layout so WASD is hard), pressing F to pick while using the mouse is hard.

Still, congratulations, it's a great entry !

Developer

Thanks for the feedback! I will definitely take that into consideration for the future. What button do you think would be good for swapping weapon while using the mouse? Do you think right-click would be good for that?

Submitted

Well, I'm a very special-case x) I'm left-handed, so I've got my mouse in the left hand, and the arrow keys in the right hand. So anything that does require me to move any hand is fine : right-click or double-left-click or Right-Control. Even better would be rebindable keys any way the user want, but it's clearly out of scope for a 3 hour dev ahah

Submitted(+1)

That’s quite a lot of work you put into the game! Congrats on finishing it :)

(+1)

A really cool idea and I'm impressed that it was made in just 3 hours!

I did find that one ore two enemies couldn't die, and if you do improve it I'd also make the bullets only be destroyed when they've hit something rather then have it be time based. But overall, I'm really impressed with it! Well done!

(+1)

Very nice game i wasnt expecting every enemy to drop a weapon or limited ammo

Submitted(+1)

You must be crazy to attempt to make a battle royale :D

There's a few things you could add:

  • Kill counter
  • Destructibles
  • Victory Dance
    Submitted(+1)

    This was great I played it and won a lot, I love games where the pc is fighting itself. 

    Submitted(+1)

    Great game, just a couple things

    1. I didn't like how the zone starts right away when you are so close to it. It makes the game start a bit too quick

    2. Would have loved some health :)

    3. Less enemies or a larger map, it felt like every way I go I run into an enemy

    Developer

    Thanks for the feedback! I will definitely be adding some of these in.

    I can hot fix the zone moving after the jam.

    Making a larger zone is something I wanted but just ran out of time for it. The map is randomly generated, so I can fix it in a post-jam version

    I can definitely look into adding some health.

    Submitted(+1)

    Good game, movement could be improved. But over all Very Good

    Developer

    Thanks for the feedback! What specifically do you think would make the movement feel better?

    Submitted(+1)

    It just really lagy, also when all of the bluets sound are playing at once it kinda anyone (maybe set it so that you can only hear your own bullet sound effects?

    Developer(+1)

    Thank you! I will look into that!