Interesting idea, but after I kill the initial flying enemies they don't spawn anymore and the aliens on the ground bugged and went through the floor.
Play game
Attacker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well did the game make use of diversifiers? | #28 | 2.676 | 2.909 |
How well does the game fit the themes? | #45 | 2.509 | 2.727 |
Visuals | #51 | 2.174 | 2.364 |
Overall | #53 | 2.021 | 2.197 |
How much do you enjoy the game overall? | #55 | 1.923 | 2.091 |
Gameplay | #56 | 1.923 | 2.091 |
Audio | #62 | 0.920 | 1.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time was taken?
Yes. I kept it at 3, 3, and 2:45
Use of theme?
Novel Twist on a Classic Game : Defender but you're the attacker abducting aliens
Negative Feedback Loop : As you abduct more aliens the enemy ships move faster.
Use of diversifiers?
Tweet my game with #TriJam and @GunnarClovis
Upload the source code of my game (Put it on Github)
Make a game in a genre you've never made a game in before: Retro Arcade is new to me, and this is my first 2d game.
Make a game with a main menu (Rudimentary, but it's there)
Did you have fun?
Yes
Definitely
Absolutely!!
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