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Ghosts and Jobs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #137 | 3.045 | 3.045 |
Technical Implementation | #208 | 2.545 | 2.545 |
Music/Sound | #217 | 2.500 | 2.500 |
Overall | #218 | 2.627 | 2.627 |
Fun/Design | #222 | 2.545 | 2.545 |
Graphics/Animation | #255 | 2.500 | 2.500 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The player is on the edge of death and if it once, the player will die. There is a boss bar that goes down when you do nothing and the goal of the game is to not get fired by him
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Construct 3
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Comments
Just updated the game and fixed the major complaints for the game. I hope everyone had a blast had a blast this game jam!
The dragging mechanics is cool. The ghosts appearing out of nowhere always scared me. These big-headed chars remind me of the ones in "the evolution of trust". I feel I don't have the skills for this, it is a bit unfair, which is ok, I am just that bad of player tho. Perhaps I would add more ballance, using the same chars which are pretty cool
Hello Everyone, I would all like to say thank you for all your feedback, It is truly appreciated. When the Jam ends I will upload a new build of the game that makes the hitboxes more lenient, changed the curser to black so it is easier to see it, and makes it so you won't die when an enemy spawns on top of you. I hope you all had fun with this jam!
Fun little game! Would have been cool to be able to see where the enemies were spawning so I could prepare. Great submission, though!
Needs a little work but I see a good start here
I watched the video and I thank you for your input. I definitely agree on the spawning enemies with no warning when spawning is very cheep and unfair. After the game jam I would like to quickly edit some kind of animation showing when one will spawn and move the first spawner farther from the player. Thanks so much for the feedback!
I really like the graphics and sounds of this, but there is one thing that really annoys me! The crosshair is basically invisible
Maybe it's the contrast or the size? It's just very hard to see where I'm shooting.
Apart from that I had a lot of fun!
Thanks for your feedback and I am glad you had fun!
Neat game! I really liked the sound effects
nice game, i like how you need to shoot all the ghost and how hard is it (at least for me)
here are some critics/bugs:
but overall, it's a pretty nice game, it fits the limitation and the theme, and the colors were nice!
Glad you enjoyed and thanks for the feedback!
fun and simple game i liked it also the SFX were really good in my opinion good work
Really fun game, I had a good time playing! Great work!
fun game! the controls are easy and manageable, the concept is appropriate with the theme and limitation, overall enjoyed the game, keep it up!
Nice job, fun little game! The boss is a real jerk but...who would want to quit a job where you protect tree's from ghost? That's a dream job! :)
Glad you enjoyed!
Congrats on publishing a game! I've died several times trying to understand why and I realized that things was happening off camera as soon as I spawned, and I had no way to save the tree cuz I wasn't able to reach it on time.
I get the idea, the game works, but there are a lot of little thing to improve to make it enjoyable in my opinion (such as the overall art, the audio balance (shots are super loud), the core mechanics that are actually kinda random and sometimes unfair, etc).
Despite of that, it's still a cool thing to actually finish a game project and to submit it on time (especially if it works, which is the case here) so well done!
Great job finishing up a game! I thought the core idea and mechanics were really neat and you executed them well. I thought it was really neat that the tutorial was a mini version of the level that you could mess around in! Having only one health made the game really tough at points, and I would've loved to have seen a high score screen when I died. Overall solid job, congrats on finishing the jam!
Glad you enjoyed it!
Nice job on the game, died a lot but enjoyed doing it. wasnt sure what my end goal was or if i was close to completing it but thanks for the fun time!
https://itch.io/jam/vimjam2/rate/1200495
Game was fun, I really enjoyed moving blocks around and moving the character at hyper speeds. The particle effects when the bullets hit a rock or something are awesome! Was there an ending to the game? I couldn't really tell if I was making progress towards any goal. I gave the game about 8 runs, 3 of them I died when an enemy spawned on top of me. Great Job!
Thanks! No there was no ending, it was a high score type game. Great Job on your game too!