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Powerlines (jam version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.198 | 4.198 |
Theme/Limitation | #2 | 4.250 | 4.250 |
X Factor (overall enjoyment) | #2 | 4.313 | 4.313 |
Fun/Design | #2 | 4.500 | 4.500 |
Technical Implementation | #8 | 4.063 | 4.063 |
Graphics/Animation | #14 | 4.125 | 4.125 |
Music/Sound | #16 | 3.938 | 3.938 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Pair (2)
Will you continue work on the game after the jam?
Yes - aiming for a commercial release
What tools did your team use to construct the game? (optional)
piskel / bfxr / ableton / gdevelop
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Comments
This is a fantastic puzzle game. Characters are cute, music and sound effects fit the game perfectly. None of the puzzles were too hard. It's just a great game.
My only minor issue is with the battery. I'm just a little confused by them. I understand the checkpoint part of them but I'm not sure how the power portion of it works. Is is an area around them that is powered or does the line have to cross them to be powered? It felt like the first one but I'm honestly not sure.
Looking forward to more of this game!
thank you! Also the batteries power the characters when one of them is touching it, like physically, it wasn't explained to well in the game but ill be sure to make its intro better :)
Loved this entry! This fit the theme super well, and I loved the squash and stretch on your characters, the music and sounds were also super nice. Great job! I made some of my jams in GDevelop too, love to see it getting some love from devs
thank you :D
Hey that was a fun puzzle game. The music is nice and fits well, attentive sound design, the puzzles gave a good challenge and the concept is interesting. Plus everything looks nice and polished, great job with the art. I did encounter one bug(?) in level 5 or whichever was the "pushup" level - you can get the characters stuck under the stationary block in the center of the floor and pushed into the floor by the 2 moving blocks that you affect with the flow of power. I somehow managed to do those things more than once and couldn't get out without restarting. It did help me understand that what I was doing was the wrong way to go about it though!
For one or two of those puzzles, I was able to put both characters near the battery at the same time and move around way more freely away from power lines. Felt sorta like cheesing it but honestly, still satisfying to solve even in a possibly unintended way. Anyway, that was fun! Awesome job to all involved
thanks for playing! and yeah i tried fixing the things you mentioned but i didnt have enough time to do so :L
Really cool game, I liked everything about it. My only issues with it were bugs so here they are:
1) When you were stepping on a moving platform button it was kinda glitchy.
2) You could cross the two characters by putting one inside a power line then moving the other one through it. I'm assuming this was unintentional and it trivialized quite a few puzzles.
Other than that though, it was actually a really good game. I wouldn't be surprised to see this in the top 5 at the end of the jam. Good stuff!
(Also if you could give feedback on my game too I’d appreciate it)
thank you for playing! i will be sure to fix those after the jam :)
Simply a great game!