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Powerlines (jam version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.198 | 4.198 |
Theme/Limitation | #2 | 4.250 | 4.250 |
X Factor (overall enjoyment) | #2 | 4.313 | 4.313 |
Fun/Design | #2 | 4.500 | 4.500 |
Technical Implementation | #8 | 4.063 | 4.063 |
Graphics/Animation | #14 | 4.125 | 4.125 |
Music/Sound | #16 | 3.938 | 3.938 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Pair (2)
Will you continue work on the game after the jam?
Yes - aiming for a commercial release
What tools did your team use to construct the game? (optional)
piskel / bfxr / ableton / gdevelop
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Comments
A fantastic game malek, I was so happy I got to witness parts of your creative process and troubles throughout the way. Amazing work, and so happy with all the variety, jokes and fun you managed to pull along the way ("push up" is my favourite). And of course, great use of the cross path theme!
Congratulations truly, one of my favourite games, hands down.
thank you for playing :D glad you enjoyed it!
Great game! Lovely pixel art and I really enjoyed the puzzles.
thanks :)
I love that the music just abruptly stops if the characters aren't powered. Very good game!
thank you :D
Super fun and engaging puzzles, beautiful pixel art, and music that feels like it's straight out of wind waker.
All around great experience. You should totally continue this.
thanks! we worked hard on this and will be continuing it!
This is maybe, so far, the best and most clever entry I played so far. Congratulations. I would continue with this and make it a big game!!!!! Keep up the good work!
thanks! we are planning on it!
Very very good entry. Love the graphical style, the puzzles were challenging but not obscure. Only had a slight issue with some of the collisions on the power lines. Excellent entry !!!!
thanks! and yeah i should probably fix those issues lol
Very good puzzle game, nailed the theme and simple shapes. Fun and challenging with a nice difficulty curve. Really enjoyed beating the puzzles!
thanks xander! glad you enjoyed it :D
The best entry I have seen so far! The slow introduction of difficulty and the incorporation of the theme are really great. Stuck on level 9 right now :/ but I'll come back later to try and finish it
thank you! level 9 is pretty hard but i like it alot!
Very fun, polished and well designed levels and mechanics! Everything introduced was clear and gave me plenty of "aha!" moments with how the mechanics interacted with each other. Really fantastic work!
thanks keltfire!
Great implementation of the Crossing Paths theme, it was fun working through the puzzles. I also really enjoyed the art and juicy movement, awesome work!
thanks :D
Very very fun! I have only good things to say!
thank you :)
Really cool entry !
Very polished, with a great take on the theme.
Great job !
thank you!
I loved this!
Great job overall!
thank you :D
Very good game, excellent idea. Tip: after a jump, wait for a bit for the next jump to register. I got stuck in level 9, because I kept hitting the ceiling. Great graphics also!
thanks! and yeah i should probably do that
Very polished entry with interesting mechanics and cool puzzles. The art style is neat. I got stuck at Level 12 for a while before realizing that the battery was supposed to be a checkpoint for the little guy. But it was fun going through all the levels after figuring out the different mechanics.
Cool and enjoyable game overall. Excellent work!
thank you!
Okay, now I understand why you were so dedicated to making those last rounds... loved the whole thing. Would have loved to see more rounds haha!
lol thanks
Neat game, I enjoyed the cute animations and graphics. The concept is simple and intuitive. I did run into a little glitch with one of the shapes getting stuck under a moving platform.
thanks, i thought i fixed that glitch though :L guess its still there
bit annoying that it always starts on where where triangle is required to move first
other than that, good!
thanks
Most excellent Dude
thank you :)