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Checkpoint Courier's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #12 | 4.000 | 4.000 |
X Factor (overall enjoyment) | #37 | 3.444 | 3.444 |
Technical Implementation | #48 | 3.333 | 3.333 |
Overall | #50 | 3.352 | 3.352 |
Fun/Design | #52 | 3.333 | 3.333 |
Graphics/Animation | #63 | 3.222 | 3.222 |
Music/Sound | #80 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - only made for the jam
Which diversifiers did you use, if any? (optional)
Shapely
What tools did your team use to construct the game? (optional)
Unity
Which art and audio did you / your team NOT create? (optional)
Music and SFX by Eric Matyas - SoundImage.org
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Comments
EXCELLENT logo, great game design, reminds me of those really fun flash games you’d get hooked on trying to do better and go 50-100 levels into it. Amazing little gem!
Nice game! Cool concept!
Thanks for playing!
These guys have amazing AI, I didn’t even understand how they play better than me :)
Nice puzzles!! The only thing is that you can only get past the platforms using the coyote's time jump, which isn't what you'd expect. But it's a great game overall!
Thanks for playing!
The AI is quite barebones, without intelligence to speak of :p
It uses colliders which tell them which buttons to press when they cross into them
The most genies solutions are the most easiest 😂
Nice game - perfectly fits the theme and focus. Only thing I can say is that the platforming felt a little slippery to me, but I managed to get through it all. Good job!
Thanks for playing!
its really cooool I like it! fun game
Thanks for playing!
Fun game and really cool interpretation of the theme. Had a lot of fun with it. Music paired nicely with the gameplay as well. One of the levels I think the fifth had some platforming that to me appeared to only be possible using coyote time which could be a little bit frustrating but other than that really solid entry!
Thanks for playing!