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A jam submission

Run Bunny! Run!View game page

[2024] VimJam5 (10 days)
Submitted by Rorck — 20 hours, 43 minutes before the deadline
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Run Bunny! Run!'s itch.io page

Results

CriteriaRankScore*Raw Score
Focus & Theme#83.9413.941
Overall#273.3143.314
Fun & Design#293.4713.471
X Factor#363.1763.176
Music & Sound#383.1183.118
Technical#413.0003.000
Graphics & Animation#493.1763.176

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Not in-game but on the game page

How did your team implement the focus (and optionally, the theme)?
Focus: Main character a bunny race towards a carrot and away from a wolf. Theme: The bunny has to reach the rabbit hole to escape... the wolf

Team Size

Solo (1)

Will you continue work on the game after the jam?

Undecided

Which diversifiers did you use, if any? (optional)

Animal Characters
Mouse Only

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Comments

Submitted(+1)

The concept is really cool, and the art style is very charming. Great game!

Developer(+1)

Thank you so much)

Submitted(+1)

Fun game, nice and original concept. Great job.

Developer

Thank you so much)

Submitted(+1)

Very challenging, but fun! The get close but not too close mechanic is clever and has a nice learning curve. The carrot dropping when it hits something makes the game more interesting, but also much more difficult. Once I dropped the carrot, I could never manage to pick it up before the rabbit got to it.

Developer

Thank you so much)

Submitted(+1)

Clever design (My game also have a bait mechanic :) ).
We must dodge, bait but not too much.  This is cute.
Great entry.

Developer

Thank you so much)

Submitted(+1)

Fun little game. Nice use of the mouse control diversifier. It was a fun mechanic.  I loved the eating animation.

Well done. 

D

Developer

Thank you, I am happy you enjoyed it =)

Submitted(+1)

Simple but oh so effective. Very adorable and good fun.  Collision box on the carrot and/or the oncoming platforms is a bit off, maybe one or two pixels more than the sprite is. Which caused me to drop the carrot multiple times. 

Great job, would love to see where you take it in the future if you decide to continue.

Developer(+1)

Thank you for the feedback, sorry for the collision boxes, carrot indeed has several places where box is protroding out of the sprite - I used simple simple casul shape when pixel perfect box would be better

Submitted(+1)

Haha, I really like this!  Challenging but simple.  Feedback is the game is very large for what it is.  Make sure you're packing only what is needed.

Developer

Thank you for the feedback. What do you mean is very large, what I have should avoid on yoru opinion?  It has only 3 levels with 2 mechanics like run and jump))

Submitted

Hey!  I think it was around 120mb for the download.  Just seemed a little large for a Godot game.  Thanks!

Developer

Oh yes I used music as raw wav without any comprassoin which takes ~130 MB, I didn't even think that that could be a thing. Thank you for pointing out.

Submitted(+1)

Love the idea of the controls, “carrot on a stick” … very interesting integration of the carrot with the environment so must “dodge” the platforms and think where you are going.

Developer

Thank you, I am happy you enjoyed it =)

Submitted(+1)

Really fun once you get the hang of it! Very cute bunny design >°w°<

Developer

Thank you, my wife also like the Bunny =)

Submitted(+1)

I really like the art and the concept.. well done..

Developer

Thank so much)