Not a bad little game for a jam. The difficulty progression of the puzzles was pretty well done and I think I got to the end. Great job!
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Runaway Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Focus & Theme | #35 | 3.395 | 3.545 |
Graphics & Animation | #74 | 2.611 | 2.727 |
Overall | #76 | 2.582 | 2.697 |
Technical | #77 | 2.524 | 2.636 |
X Factor | #80 | 2.437 | 2.545 |
Fun & Design | #83 | 2.437 | 2.545 |
Music & Sound | #86 | 2.089 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
The player must race against the clock to reach the end of the game and escape from the train. In each room you are trying to "escape".
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - only made for the jam
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