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Retromino's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation - How well executed the game is. | #24 | 3.700 | 3.700 |
Concept - How interesting or unique the game is. | #39 | 3.300 | 3.300 |
Overall | #58 | 2.875 | 2.875 |
Enjoyment - How much you enjoyed playing this game. | #60 | 2.700 | 2.700 |
Use of Theme - How well the game incorporated the given theme. | #90 | 1.800 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
Used music by Karl Casey @ White Bat Audio
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Comments
Here is a 3D Tetris version called BlockOut that is nice.
Regards from Sweden
I like Tetris, but this bring it to a new level! Really good game. The horizzontal turn of the visual is good but if you turn of 180° then you have the movement of the pieces inverted, maybe you can do a check by controlling the actual ratation of the player against the puzzle.
Tetris 3D VR wow! Love the style chosen for the game as well as the learning curve, at first I struggled with piece rotation and movement, but I managed to pull it off. Overall is quite good, since que are in VR maybe try adding some level rotation or parts coming not only from the upper side of the level, that would require more thinking for completing a layer of blocks. Just a suggestion :)
Great work!
Love the aesthetic and sounds great! It would be cool if the joystick moved the piece relative to your orientation as I was getting too into it and forgetting where I was. Otherwise, nice work!
Thanks! Great suggestion - it’s on my todo list +1
Super cool concept and aesthetic! It's quite hard to play haha - there are so many more options compared to 2D tetris! I'd love to see a tetris pro play this
mmmm music) working in oculus
Thanks for checking it out!
I couldn't get the game to launch when using a Quest 2 with Link cable.
I dig the 3D tetris concept though, and second the others saying the aesthetic looks great.
I added a new build with Oculus profiles, but I’m unsure if it resolved the issues. If you get an opportunity, I’d appreciate feedback on if the headset detection and buttons/sticks are working.
I got it working on Quest 2 with link cable, but the apk still loads into a 2D game.
Game is great though! Love the aesthetic. The controls feel like they aren't always registering. I had to press buttons/joystick multiple times to get the blocks to move sometimes. But with snappier controls this would be stellar.
Thanks for the feedback. I think I have a fix for the input lag that I’ll add into the 0.1.3 build!
When I loaded your APK (latest version), it showed up as a 2d game instead of 3d (this is usually caused by forgetting to select the target device in XR Plugin Management settings)
Thanks, I don’t have a Quest to test on, I’ll try and resolve the issue and post a new build.
I’ve uploaded a new version 0.1.2 and would love feedback if the headset, controllers and sticks/buttons are working now. Thanks for the view!
Just tried the new APK, and everything is working perfect! I love the idea of Tetris in VR, and being able to change the speed makes the game even more fun.
The aesthetic is really pleasing here, it looks great! You should keep working at this project, it has potential!