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Stop Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #28 | 3.500 | 3.500 |
Art | #32 | 3.375 | 3.375 |
Audio | #52 | 2.625 | 2.625 |
Overall | #57 | 2.625 | 2.625 |
Fun | #72 | 1.625 | 1.625 |
Theme | #74 | 2.000 | 2.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes
Did your team create most of/all the audio yourselves?
Yes
How did you incorporate the theme "COMBINATION"?
The main character is somewhat well combined with the player in that your only control is to stop the player
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Comments
Unfortunately, i wasn't able to figure out how to play, but I guess I managed to progress through some levels by accident? Very cool aesthetic and sounds tho!
Really confusing at first, I kept clicking around and progressing without much idea of what I was doing, the video was helpful though!
Visuals are impressive and interesting, just needs to be more intuitive and self explanatory as to what the player's objective is
Not to be an echo chamber, but yeah I was pretty thoroughly confused before watching the gameplay video! Video helped a lot, eventually made my way through it. Really interesting concept though, and I really love the art style.
Very confussing in the beginning. Did not like the audio when to stop. Art was good tho.
this was a very experimental project. I was experimenting on everything and pretty understandable that a lot of the things didn’t land as expected.
From level design, to sound and movement, the one button control, the fact that your only control is to stop the player, and the objective being dynamic in nature.
They were all stuffed together in an experimental way in 5 days, and I can tell a lot of people won’t love this, but this is a foresight to ideas for future projects.
I loved the sound and the retro look. Same as others was a bit confused with how to play, got the hang of it better after watching the gameplay video.
Like most of the other comments, I liked the-8 bit look and sound, but the gameplay way really confusing. I had no idea what was going on.
The most important piece of advice that I can give you for your future games is - think about the player's experience. Think about giving the player feedback to let them know that they've succeeded or failed in an action. Think about how you can make things in your game more intuitive so that there's less experimenting and guessing.
Congrats on submitting!
I have to admit I was not sure I was playing the way I was supposed to play haha, love 8bit look and sounds :3
nice art and game, i love it
Nice art and very cool game. Just a bit hard to understand for the first couple of time. Very well done.
I like the color scheme and art!
Looks cool. I have to admit I am not sure I understood everything I was doing. Pixel art with 8 bit sound works great together. Interesting concept!
Love the retro look and feel and the audio fits the game well... just confusing... so confusing :)