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A jam submission

Weird Tales Game Jam: Return to FortheView project page

A Return to Forthe, a short level four adventure for Shadowdark RPG
Submitted by BA G — 4 days, 4 hours before the deadline
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Weird Tales Game Jam: Return to Forthe's itch.io page

Results

CriteriaRankScore*Raw Score
Inspiration: Effective use of assigned "Weird Tales" cover elements.#293.7503.750
Overall#443.4443.444
Vibes: Overall atmosphere and feel of the supplement.#513.4173.417
Usability: Practicality and playability at the game table.#663.1673.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

Nice entry! You requested some feedback on discord, so here's my thoughts:

Layout:

  • Great vibes, retro feeling.
  • Body font needs to be readable, it's too black when compared with the headings (font doesn't have hyphens).

Dungeon:

  • Nice map, serviceable. 
  • Room 6 should probably connect to 3 to finish the loop. In my opinion, backtracking just wastes table time (our most precious commodity).
  • Too many rooms are just straight fights with vengeful spirits. What choices do players make in these instances? One room is okay, but variety is the spice of life. The game shines when players have to think and engage with the game.
  • Room 8 could use context for what the ghost servants are doing.
  • Like the custom monsters, they all have interesting abilities. Great work!
Developer

Much appreciated.  Agreed it turns into a bit of a slog. I think if I went back and redid it, I'd add some kind of flair or traps, maybe a better puzzle.  100% agree on the Body font. 

Submitted

Eerie vibe, some fun magic items, I love a good boss fight too!

Submitted(+1)

I love, the empasis on the visuals, and how much of the page seeps with atmosphere, I think the map has lacks versimilitude, witht the large unused spaces between the rooms, and i found some of the doors confusing.

Developer(+1)

I appreciate the constructive input. My mapping software leaves a little to be desired for the doors, I think. So the design of the map was based off the original story of "The Thief of Forthe" which gave a verbal description of how each room connected.  I realize it's not 100% realistic in that regard. The large unused space was absolutely a mistake I should have cleaned up.  Thanks for the look, regardless.

Submitted(+1)

Great vibe, and I love Karlk, especially the mounting pressure of that Vengeance feature. Great work.

Developer

Thanks man, appreciate the kind words :)

Submitted(+2)

This design feels like a trade paperback novel. nice.

Developer(+1)

Thanks. It's my first game jam submission and I wanted to keep it thematic to the pulp paperback vibe.

Submitted(+2)

I held off checking out your submission until after I sent mine in. Yesterday, I noticed you also chose Forthe for your adventure, and I nearly fell out of my chair when I saw we both picked the same city! The original story was a great read, and your adventure was just as fun. Well done Crawler!

Developer(+1)

Maybe they can act as an anthology :)