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Aeo-winkler

14
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8
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A member registered Aug 11, 2024 · View creator page →

Creator of

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I love the vibe of this, and i feel you did what i couldn't, and actually made good space in the adventure, for imporatant detailing and a coherent flow. Super Strong

this is so far my favorite, how modular it is, the dm knows as little as the players, short of the introduction. It’s risky, but I believe very true to shadowdarks ethos. Giving the art so much space, and using what looks like charcoal drawings, is a unique look. And creates a smoggy, chaotic cityscape, from the jump, really ducking good:)

I find the tongue-in-cheekiness super endearing. “T-section of doom” is such a fun description. Really neat little zine. I don’t know if I would call the different monsters different factions, as they, in my mind more dungeon fodder, than actors in the narrative, but maybe I am misunderstanding.

I think, it’s cool. I hope you had fun, and felt you’ve learnt a lot:)

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if I am completely honest I used a lot of this zine, as inspiration for how one might format zine. Everything is so crisp, visually pleasing, and clear:) a little intimidating even, with so much flavor presented so succinctly, and even with a class.

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really ambitious, with a lot of content to impliment in 8 Pages, which i Think you executed on very Well. Might just be me, but kinda made me think of like a two-shot adventure version of The Adventure Zone versus Dracula. 

It’s very impressive how much, and how well, everything came together on the page. Albeit, I feel the characterization of factions are maybe a bit lacking in detail.


Oh, and I love the title, super evocative

i think the theming is strong, with many interesting player choices. I feel it’s a tad undercooked presentationwise, with typos, and no Maps, but That is not a Measure to rate by. And i am sure everyone has similar problems, creating these under a tight page country and deadline. Thanks for the read!

I love, the empasis on the visuals, and how much of the page seeps with atmosphere, I think the map has lacks versimilitude, witht the large unused spaces between the rooms, and i found some of the doors confusing.

I like the building tension, and how much of it tracks throughout. Great looking map

Woah, yourself, you are clearly a professional zine-ist! It means a lot looking at your own work:)

I was so afraid of Max 8 pages post, i figured, this was the best solution, i am very happy, with the feedback i've received.

Thanks alot! I must give credit to Dungeon Dads 5e kurobozu statblock, fully lifted it from there:

Steal Breath.

A kurobozu can steal breath from a creature that is stunned, paralyzed, or asleep. The target must succeed on a DC 15 Constitution saving throw or suffer 1 level of exhaustion. Regardless of whether the target was successful on the saving throw, it can’t speak for 1 minute and its breath reeks of carrion. This also exposes the target to the kurobozu’s black apoxia disease. 

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Admittedly, I have never actually played Shadowdark. I rely on Chatbots for the formatting of the statblocks, so balance might have gone out the window. I would love to play it, thrice, and create some better Statblocks. 

I have fixed it my bad