118 entries were submitted between 2024-08-10 04:00:00 and 2024-08-30 04:00:00. 1,578 ratings were given to 119 entries (100.0%) between 2024-08-30 04:00:00 and 2024-08-31 19:00:00. The average number of ratings per game was 13.4 and the median was 12.
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #33 | 3.667 | 3.667 |
Vibes: Overall atmosphere and feel of the supplement. | #51 | 3.417 | 3.417 |
Overall | #62 | 3.222 | 3.222 |
Usability: Practicality and playability at the game table. | #106 | 2.583 | 2.583 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #41 | 3.569 | 3.727 |
Overall | #63 | 3.220 | 3.364 |
Usability: Practicality and playability at the game table. | #81 | 2.959 | 3.091 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #83 | 3.133 | 3.273 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #35 | 3.714 | 3.714 |
Overall | #64 | 3.214 | 3.214 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #67 | 3.286 | 3.286 |
Usability: Practicality and playability at the game table. | #103 | 2.643 | 2.643 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #47 | 3.385 | 3.385 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #57 | 3.385 | 3.385 |
Overall | #65 | 3.205 | 3.205 |
Vibes: Overall atmosphere and feel of the supplement. | #91 | 2.846 | 2.846 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #41 | 3.469 | 3.800 |
Vibes: Overall atmosphere and feel of the supplement. | #64 | 3.286 | 3.600 |
Overall | #66 | 3.195 | 3.500 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #101 | 2.830 | 3.100 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #45 | 3.500 | 3.500 |
Overall | #67 | 3.167 | 3.167 |
Usability: Practicality and playability at the game table. | #79 | 3.000 | 3.000 |
Vibes: Overall atmosphere and feel of the supplement. | #80 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #45 | 3.500 | 3.500 |
Overall | #67 | 3.167 | 3.167 |
Vibes: Overall atmosphere and feel of the supplement. | #73 | 3.167 | 3.167 |
Usability: Practicality and playability at the game table. | #90 | 2.833 | 2.833 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #50 | 3.423 | 3.423 |
Overall | #69 | 3.167 | 3.167 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #82 | 3.192 | 3.192 |
Usability: Practicality and playability at the game table. | #87 | 2.885 | 2.885 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #66 | 3.250 | 3.250 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #68 | 3.250 | 3.250 |
Overall | #70 | 3.139 | 3.139 |
Usability: Practicality and playability at the game table. | #86 | 2.917 | 2.917 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #63 | 3.307 | 3.455 |
Overall | #71 | 3.133 | 3.273 |
Usability: Practicality and playability at the game table. | #73 | 3.046 | 3.182 |
Vibes: Overall atmosphere and feel of the supplement. | #74 | 3.046 | 3.182 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #60 | 3.222 | 3.222 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #62 | 3.333 | 3.333 |
Overall | #72 | 3.130 | 3.130 |
Vibes: Overall atmosphere and feel of the supplement. | #92 | 2.833 | 2.833 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #45 | 3.395 | 3.545 |
Overall | #73 | 3.104 | 3.242 |
Vibes: Overall atmosphere and feel of the supplement. | #74 | 3.046 | 3.182 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #97 | 2.872 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #67 | 3.133 | 3.273 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #73 | 3.220 | 3.364 |
Overall | #73 | 3.104 | 3.242 |
Vibes: Overall atmosphere and feel of the supplement. | #83 | 2.959 | 3.091 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #49 | 3.353 | 3.353 |
Vibes: Overall atmosphere and feel of the supplement. | #57 | 3.353 | 3.353 |
Overall | #75 | 3.078 | 3.078 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #111 | 2.529 | 2.529 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #64 | 3.195 | 3.500 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #66 | 3.286 | 3.600 |
Overall | #76 | 3.073 | 3.367 |
Vibes: Overall atmosphere and feel of the supplement. | #101 | 2.739 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #58 | 3.378 | 3.700 |
Usability: Practicality and playability at the game table. | #70 | 3.104 | 3.400 |
Overall | #76 | 3.073 | 3.367 |
Vibes: Overall atmosphere and feel of the supplement. | #101 | 2.739 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #51 | 3.429 | 3.429 |
Vibes: Overall atmosphere and feel of the supplement. | #68 | 3.214 | 3.214 |
Overall | #78 | 3.048 | 3.048 |
Usability: Practicality and playability at the game table. | #109 | 2.500 | 2.500 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #54 | 3.307 | 3.455 |
Overall | #79 | 3.046 | 3.182 |
Vibes: Overall atmosphere and feel of the supplement. | #88 | 2.872 | 3.000 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #92 | 2.959 | 3.091 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #40 | 3.482 | 3.636 |
Overall | #79 | 3.046 | 3.182 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #92 | 2.959 | 3.091 |
Vibes: Overall atmosphere and feel of the supplement. | #106 | 2.698 | 2.818 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #54 | 3.395 | 3.545 |
Overall | #79 | 3.046 | 3.182 |
Usability: Practicality and playability at the game table. | #81 | 2.959 | 3.091 |
Vibes: Overall atmosphere and feel of the supplement. | #94 | 2.785 | 2.909 |