118 entries were submitted between 2024-08-10 04:00:00 and 2024-08-30 04:00:00. 1,578 ratings were given to 119 entries (100.0%) between 2024-08-30 04:00:00 and 2024-08-31 19:00:00. The average number of ratings per game was 13.4 and the median was 12.
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #23 | 3.743 | 3.909 |
Overall | #40 | 3.482 | 3.636 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #54 | 3.395 | 3.545 |
Vibes: Overall atmosphere and feel of the supplement. | #63 | 3.307 | 3.455 |
Criteria | Rank | Score* | Raw Score |
Overall | #43 | 3.444 | 3.444 |
Vibes: Overall atmosphere and feel of the supplement. | #44 | 3.533 | 3.533 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #44 | 3.533 | 3.533 |
Usability: Practicality and playability at the game table. | #59 | 3.267 | 3.267 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #29 | 3.750 | 3.750 |
Overall | #44 | 3.444 | 3.444 |
Vibes: Overall atmosphere and feel of the supplement. | #51 | 3.417 | 3.417 |
Usability: Practicality and playability at the game table. | #66 | 3.167 | 3.167 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #27 | 3.842 | 3.842 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #28 | 3.789 | 3.789 |
Overall | #45 | 3.439 | 3.439 |
Usability: Practicality and playability at the game table. | #100 | 2.684 | 2.684 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #39 | 3.615 | 3.615 |
Overall | #46 | 3.436 | 3.436 |
Usability: Practicality and playability at the game table. | #52 | 3.308 | 3.308 |
Vibes: Overall atmosphere and feel of the supplement. | #56 | 3.385 | 3.385 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #37 | 3.656 | 3.818 |
Vibes: Overall atmosphere and feel of the supplement. | #46 | 3.482 | 3.636 |
Overall | #47 | 3.424 | 3.576 |
Usability: Practicality and playability at the game table. | #67 | 3.133 | 3.273 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #33 | 3.579 | 3.579 |
Overall | #48 | 3.421 | 3.421 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #60 | 3.368 | 3.368 |
Vibes: Overall atmosphere and feel of the supplement. | #62 | 3.316 | 3.316 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #46 | 3.482 | 3.636 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #47 | 3.482 | 3.636 |
Overall | #49 | 3.395 | 3.545 |
Usability: Practicality and playability at the game table. | #61 | 3.220 | 3.364 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #28 | 3.833 | 3.833 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #29 | 3.750 | 3.750 |
Overall | #50 | 3.389 | 3.389 |
Usability: Practicality and playability at the game table. | #106 | 2.583 | 2.583 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #32 | 3.583 | 3.583 |
Overall | #51 | 3.389 | 3.389 |
Vibes: Overall atmosphere and feel of the supplement. | #58 | 3.333 | 3.333 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #68 | 3.250 | 3.250 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #36 | 3.500 | 3.500 |
Overall | #52 | 3.361 | 3.361 |
Vibes: Overall atmosphere and feel of the supplement. | #58 | 3.333 | 3.333 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #68 | 3.250 | 3.250 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #49 | 3.444 | 3.444 |
Usability: Practicality and playability at the game table. | #50 | 3.333 | 3.333 |
Overall | #53 | 3.333 | 3.333 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #72 | 3.222 | 3.222 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #25 | 3.667 | 3.667 |
Vibes: Overall atmosphere and feel of the supplement. | #34 | 3.750 | 3.750 |
Overall | #53 | 3.333 | 3.333 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #107 | 2.583 | 2.583 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #36 | 3.500 | 3.500 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #52 | 3.417 | 3.417 |
Overall | #55 | 3.306 | 3.306 |
Vibes: Overall atmosphere and feel of the supplement. | #80 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #34 | 3.569 | 3.727 |
Overall | #56 | 3.278 | 3.424 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #73 | 3.220 | 3.364 |
Vibes: Overall atmosphere and feel of the supplement. | #74 | 3.046 | 3.182 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #52 | 3.417 | 3.417 |
Overall | #57 | 3.278 | 3.278 |
Vibes: Overall atmosphere and feel of the supplement. | #58 | 3.333 | 3.333 |
Usability: Practicality and playability at the game table. | #72 | 3.083 | 3.083 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #48 | 3.378 | 3.700 |
Overall | #58 | 3.256 | 3.567 |
Vibes: Overall atmosphere and feel of the supplement. | #70 | 3.195 | 3.500 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #78 | 3.195 | 3.500 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #57 | 3.286 | 3.600 |
Overall | #59 | 3.256 | 3.567 |
Vibes: Overall atmosphere and feel of the supplement. | #64 | 3.286 | 3.600 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #78 | 3.195 | 3.500 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #41 | 3.569 | 3.727 |
Usability: Practicality and playability at the game table. | #54 | 3.307 | 3.455 |
Overall | #60 | 3.249 | 3.394 |
Vibes: Overall atmosphere and feel of the supplement. | #88 | 2.872 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #50 | 3.467 | 3.467 |
Overall | #61 | 3.222 | 3.222 |
Usability: Practicality and playability at the game table. | #63 | 3.200 | 3.200 |
Vibes: Overall atmosphere and feel of the supplement. | #80 | 3.000 | 3.000 |