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A jam submission

Sticky SamView game page

fun puzzle game
Submitted by JesseMostlyMadProductions — 2 hours, 7 minutes before the deadline
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Sticky Sam's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#314.0794.079
Simplicity#344.0534.053
Fun#543.6323.632
WOWIE! (Overall)#553.5263.526
Sound#683.4213.421
Topic#1013.2633.263
Creativity#1063.3953.395

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 37 · Previous page · First page
Submitted(+1)

The puzzles are very fun as the go along and it fits the theme so well with the visual bugs. I enjoy the way the game introduces new mechanics to the player as well!

Developer(+1)

Thanks for the feedback!!!

Submitted (3 edits) (+1)

I liked a lot the "Tutorial line" level at the begining of each stage. It was really great! Good job on that concept!

I had the idea that maybe you can add a "Next Move anticipation". I mean that if you're moving and you press an arrow just before you colide with a wall it will go in the dirrection you desired! It will help a bit with the flow.

Late in game I was unable to understand where my character was quickly at the start of a level, maybe you can also add some feedback at the begining to point out where he is.

I also got softlock there: 



<3 Luv from GlitchyDust <3

Developer(+1)

Thanks for the feedback :DDDD Much needed!

Submitted(+1)

Nice level of polish you got there. I really liked the glitchy look it had, and the transitions that reminded me of the old TV's. Too much of a good thing though...I find after a while the random glitches were pulling me out more and weren't adding in a positive way to the experience. The other thing is I found it hard at times to know where I was as the player did blend in a bit. All that aside I'm impressed  with the polish on this and the levels you got in there. That's no easy feat. Well done

Developer

Thanks :DD

Submitted(+1)

Hello! I liked the game, but with visual effects it’s obviously a bust, after about 15 minutes the game starts to ripple in my eyes. I liked the gameplay, but it seems to me that it is loosely connected with the theme of jam. Glitches do not affect the gameplay of the game, or I did not get to this point, for the above reason.

Developer

Thanks for the feedback :DD

Submitted(+1)

Wow dude! I love the simple visuals and color palette, super cool effects and really original :D Great game!! :DD Also feel free to try my game ;)

Developer

Ill try out your game. :DD Thanks for the feedback. :)

Submitted(+1)

Nice game (: Heres's a bit of constructive criticism:

- I felt a lot like all the levels had the player make the same thing. I think adding more diversity of actions for the player could be beneficial.

- Resetting the whole stage when you die didn't please me really. Also I would avoid the transition when resetting, because it takes time away from the gameplay and let the player wait to play, even though its a pretty sick transition.

- The arrows are a cool mechanic, but they felt out of place to me. You had to wait after them to move, and it didn't felt totally right. Maybe making them follow the background music would make them more intentional and at place?


But overall, it was a great and polished game (: Congratulations, I liked it a lot

Developer

Thanks for the constructive criticism i however did notice some of these problems but didnt know whether i could fix them in time. :DD

Submitted

thats no problem haha. Feel free to test my game as well (:

Submitted(+1)

Incredibly well made game, quite unique design in the jam. Really fits the theme. 5/5

Developer

Thanks!!

Host(+2)

The most aesthetically pleasing glitches I've seen so far. The controls feel really snappy and responsive and your game overall has a really high amount of polish.

Speedrunning the first couple of levels was super fun. The arrows and teleport mechanics slowed the game down a bit too much in my opinion. I can see that it's probably meant to be a puzzle game but the first couple of levels didn't feel like that which makes that transition a bit awkward when it slowly starts becoming one. I think a more speed based approach could have been really fun for this as well but I understand that that might very well just be my personal opinion and it's always easier to say these things in retrospect. :P

Overall very impressive result. I like that you kept it simple which probably allowed you to reach this level of polish. Makes for a really great looking game with a very pleasant and coherent art style. Well done. :)

Developer

Thanks for the feedback :DD

Submitted(+1)

excellent game! one thing i had a little problem with is finding my player between the stages cause his colors blend with the environment. but except that i loved the puzzles and the game mechanics. Keep it up!

Developer

Thanks :D i will!!

Submitted(+1)

really fun with an addictive mechanic... really liked how the movement worked.

Great game. idk why its underrated..

Submitted(+1)

Very great experiment, it deserves to be more voted as it is a very great submission !

Submitted(+1)

The fish eye effect is pretty darn cool!  The nice red/white/black color theme looks great with your sprite art style.   Also, it make the glitch effect be noticed well. Great job submitting a game!  Pls check out mine if you can.

Developer

i checked out your game and i believe it is very enjoyable!

Submitted(+1)

I like the art style and scene transitions! Overall good job!

Submitted(+1)

Well dine, I really liked the visuals!

Submitted(+1)

Really well done game ! I like the gameplay and the graphics, they're really simple and clear, as well as the bug effects !

Just change that awful sound at the start of each level and it will be perfect !!

Submitted(+1)

Wow....glitchy and funny!

Developer

Thanks!

(+2)

Good job,
need more feedback on teleportation, I easily lose the character when there are many teleports

Developer(+1)

Thanks! Maybe ill release a full version with extra feedback on teleportation.

Submitted(+2)

Cool game! I like the way you introduce new mechanics so you easily understand what the do.

Maybe you could add a pause menu and maybe some particle effects when you die. Right now you just suddenly restart.

But it looks great, I like the TV style graphics!

Developer(+1)

Thanks!

Submitted(+2)

It was fun but i didn't get to finish it.. I got to stage 3 level 5 but i couldn't move when i got to the middle part of the level..

Developer(+1)

foly these instructions if you would like to complete that level (right, down, down, right, up, left, up, up, left, down, left, left, down, left, up, left, up)

Viewing comments 20 to 1 of 37 · Previous page · First page