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A jam submission

Making ProgressView game page

Submitted by Gibberish Pretzel — 1 day, 1 hour before the deadline
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Making Progress's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#1963.7003.700
Sound#2323.3003.300
Topic#2353.6003.600
Creativity#2603.5003.500
Simplicity#3783.6003.600
Fun#4373.0003.000
WOWIE!#4712.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Sound effects were made by us but music was from the asset pack provided

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Comments

Submitted

Great game, very well polished, I loved the grayscale style and the controls worked nicely

Good job!

Submitted

This game kinda reminds me of Jetpac by Rare. I like how the crates kinda stick to you so you can push them diagonally. I also think the player moves too fast and feels a bit slippery.

Submitted

The game is very short, but better a well done short game than a big unfinished game!! Good Job, the game was very fun, and the artstyle very cute!! (^D^)

Submitted

Interesting concept! I liked the consistent color palette, it adds a lot. The player was maybe a little too slippery. And it did get a little bit repetitive over a not very long time. But good job! It's pretty cool!

Submitted

Very creative concept! I feel like the player had very little friction, they were sliding all over the place and it was very difficult to control. Still, great job!

Submitted

I escaped :D nice Game maybe the controlls are a little, hm a little what the physics are a little bit to strong if you want to stop you slide to far :D I especially liked the greyscalish colors! Great Job!

Submitted

Very nice :)

Developer

Thank you :)

Submitted

This game is fantastic. The pixel art is nice and consistent and the environment looks pretty. Art and sound is good, although the footstep sound is a tad clippy (honestly, making sound effects takes forever, it took me so long to make a decent thrust sound). It controls well and the speed is fine as it feels responsive, but I think it may have been easier to move the boxes if the player held them instead of pushing them, but I suppose that would be difficult as they have no arms!
Great job.

Developer

Thank you! We did consider dragging, but there was a few issues with it and I think it might make the game a little too easy. Though the logic of the scenario is already super weird (Plants that turn into crates when you die?!?) and them moving crates without arms would not be the weirdest thing in the game :)

Submitted

Well made. little to fast , maybe slow down player and add sprint button

Developer

Thank you :)