A solid entry!
Only complaint could be that sometimes monsters seem to spawn really agresively right next to me leaving no time to stop it from hiting robot.
Criteria | Rank | Score* | Raw Score |
On Topic | #14 | 4.396 | 4.396 |
Visuals | #35 | 4.415 | 4.415 |
WOWIE! | #57 | 3.868 | 3.868 |
Simplicity | #83 | 4.208 | 4.208 |
Sound | #140 | 3.491 | 3.491 |
Fun | #149 | 3.604 | 3.604 |
Creativity | #235 | 3.623 | 3.623 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Made from a friend of Norrimo
Credits
xR3alx & Norrimo
A solid entry!
Only complaint could be that sometimes monsters seem to spawn really agresively right next to me leaving no time to stop it from hiting robot.
I love the art, it's very cute. I love the random powerups choices, it got me invested in the game. I had to wait till I was strong enough to protect the robot before focusing on repairs. Really nice concept and overall a really good game.
Really cute style, I specifically adore the AI and the upgrading aspect! ^^
Your game has a great concept. Giving players the choice between progressing (repairing the ship) and maintainance (restore health etc.) is a great idea. The ongoing task of taking care and protecting the robot adds an extra layer on top of that. I like that a lot.
Also you art style is really adorable. That makes a great game all together.
Our games are very similar yet yours makes immediate sense, i really love the art, fluid movement, and sounds. I would love to get your take on my game since they're so close in concept!
Really nice looking game!
Really enjoy the cartoon-ish visuals, only issues I have is i think the game lacks a lot of feedback. For example the gun doesn't feel particularly fun to use, changing the sound and adding effects like screenshakes and whatnot would make the game way more flashy!
Overall pretty simple but very good looking :)
I think this idea could have easily fallen into the escort mission trap where the player doesn't feel invested in protecting their charge. But by making the robot visibly play a role and incrementally reward the player it avoids that feeling completely, and it really hits the nail on the head for the "cooperate" part of the theme to boot. Combined with the adorable visuals you really have an excellent entry, I would love to see this concept expanded to different planets and different resources.
I win! I think the random card makes it sometimes much easier/hard than other time. The first time I didn't get any power boost and died easily, the second time I get two at the beginning and win the game easily.
But other than that the art is cute and I like it!
As Afely mention, the art is great and increasing the speed of the game would probably make it more fun. I'd only like to add two small things regarding their comment: the robot felt often kinda dumb, as they went to far away rocks when there were others way closer. I also wish the "Heal player" and "Heal Robot" upgrade would do something when the player or robot has full health, respectively, or maybe not show up at all.
Weird win screen SFX lol:
Nice little game! The visuals are easily the best part - everything in the game looks great. In terms of gameplay, I think that it's good but it could be improved a lot. When it comes to action games, it's almost always more fun if you increase the speed. I think just making the whole game twice as fast would make it so much more fun. The other thing you could do would be to add more enemy variations. But yeah, overall I think the idea has potential and the presentation is great. Well done!
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