i love the office vibe of this game -the washed out, de-saturated color palette is perfect! love the pixel art -really well done and the sound design was great! Really challenging and hard to keep up with the demands but a really fun and unique approach to the jam theme -excellent work on this!! :D
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BrAInless Office's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #70 | 4.194 | 4.194 |
On Topic | #142 | 3.903 | 3.903 |
Creativity | #229 | 3.645 | 3.645 |
WOWIE! | #265 | 3.274 | 3.274 |
Simplicity | #285 | 3.790 | 3.790 |
Sound | #317 | 3.065 | 3.065 |
Fun | #423 | 2.935 | 2.935 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
https://freesound.org/ - Various artists
Credits
Merphin
Comments
The presentation, from the art to the sounds to the animations are all really well executed. I saw in the comments that it's mostly premade, but even still, the way everything is put together compositionally and how it all just seems to fit is done quite well.
I think most of my critiques have already been said. It's tricky to click the little robot running around (I'm on my laptop right now and the trackpad doesn't really help :) so I won't fault that too much), but the game might lose something without that element and get too easy. It's a little short, for me the time limit could have probably been 2x. Got 130, but I might try again.
Great work
Fun idea but I feel like the window to fill tasks is too short for how the robot moves/controls
Cute little game! I liked the description a lot, was well written and funny!
I think I might disagree a bit with some of the other comments, I found having to click the robot to be a small part of the game, since you would need to keep track of where he is. I think it would just help if his hitbox was larger, so you didn't have to be precise with the clicks.
Game like this, (I'm thinking overcooked, or other "manage customer orders" games) are at their best when the pace is very hectic but remains manageable. When you are just barely keeping up with all of your ability. I think that is lacking within this, since the robot moves at a fixed pace. Most of the time you spend is looking for the item, but once you've done that you just wait.
I think looking for the items around the room is a cool idea, since its a unique addition to the genre. But, I think that some of the pixel art needs to be changed, since sometimes the requested item would look a lot like decoration (mostly the paper).
I think that the bubbles could be more noticeable, since even when I was trying to watching over the whole room I would still miss them coming up. Maybe have some sort of small alert or animation for then appearing, since they should be easily noticed even when not paying attention to them.
I think having more time between bubbles would help, since it feels very precise right now. But you've said you wanted to have multiple robots, and I think that would be a great addition. Maybe having different robots only able to do specific tasks, so you have to watch over where all of them are and micro-manage all of them.
Maybe having only some robots able to do a specific task that is only on one side of the room. But if they aren't doing their task, they will wander around. So you need to also keep moving them back near their zone so they don't get too far away for when you do need them.
Just some random ideas, nice job!
Fun times! Took me a minute to get into the swing of it but then it was smooth sailing!
Good game! The art is really cood, and reminded me of Pokemon. The UI is nice and actually thought of! The idea is nice, but I feel like it got cut, and the game do end abrupt. Having more robots would indeed make the game more chaotic and so, more fun. But the “searching for the item” / where’s waldo kinda gameplays works well too ! I do agree that the starting text is a bit too long, if a game need to stay something, it’s better though gameplay or animation I think, but that’s a personnal preference ^^ I would’ve love to hear some custom musics and sound effects ! GG
Humorous idea lol. One thing - it seems a bit unnecessary to have to click on the robot each time. You could instead just have us click the item then the person to bring it to.
Nice game - agree with others that clicking the robot every time can be kinda tedious
That's a cool concept ! I just feel like there is no need to click on the robot, except if you plan on having more than one (each one for specific objects for example ?). It kind of slow the whole thing down. But that was funny ! My score is 130 but I missed a lot of items :)
This is a overall positive review, but I gotta say first, the intro message was SO LONG.
other than that its fun, nice visuals, the items and the robot are a bit small, so it was really hard to play,
i would love to see a full release with slightly bigger graphics and an intro sequence telling the story (i know that 3 days is not much)
GOOD job tho
The art is really cool! Although I will say it was annoying having to click on the robot every time because his sprite is so tiny, also my robot would occasionally get stuck. Also, like some other people have said I wish there were more sound effects to let you know when people want stuff.
This is a really nice game! Really simple, and decently fun, but there were also some issues. I found the items very hard to see and click. I didn't notice that someone wanted something (maybe play a sound effect or have the popup draw more attention at the start). And I found that it was annoying having the AI move somewhere random without telling me (maybe show when it is doing this to remove the unknown element).
Fun idea! I like the idea of an office manager where you control an AI. However, I wish there were more varied tasks for the AI to perform; the main gameplay loop as it stands is too repetitive, I think. The game's presentation as a whole is good, but taking a look at the credits, it seems like everything is taken from asset packs. It's fine to not do the art yourself, but consider working with an artist - original art will always beat asset packs ;)
I really, really liked this- the idea, how everything looked, the ambient sounds- honestly an amazing game! One thing maybe is that the items don't really stand out around the office, so it's hard to tell what you should and shouldn't be looking at.
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