Play aperture beginning
Aperture: Beginning's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #34 | 4.419 | 4.419 |
Sound | #67 | 3.742 | 3.742 |
Fun | #167 | 3.548 | 3.548 |
WOWIE! | #225 | 3.387 | 3.387 |
On Topic | #256 | 3.581 | 3.581 |
Simplicity | #323 | 3.710 | 3.710 |
Creativity | #553 | 2.839 | 2.839 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Portal Soundtrack and a free music from itch io
Credits
Umut (Hopeful Games)
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Comments
A fighting mechanics could be even better. Firstly I would rather prefer to attack on a keyboard key, mouse is not used in the game except it's left button. Secondly it takes really long to kill a single robot, so it's a lot simpler to just ignore them.
As for other parts, they are just great. Visualls are 11/10
Thanks for the comment. I used left mouse for attacking because I personally like using mouse for attacking in games but that can change from person to person. I could use arrow keys and z, x for my next games. Or make a customizeable control system.
Really great game.
Great job - this looks and feels fantastic! I came across a minor bug - if you drop the box after picking it up (where you need the box and 2 keycards) it seems to fall through the floor and out of use
Great job - this looks and feels fantastic! I came across a minor bug - if you drop the box after picking it up (where you need the box and 2 keycards) it seems to fall through the floor and out of use
Thanks. I guess somethings wrong with unity's collisions I'll check it out. But for now when that happens dieing would fix it and hitting the door controlled by the pressure plate damages the player.
great gameplay I had a lot of fun !
Because robots can't make robots :D But honestly I didn't even thought of that.
The game's simplicity is good. My only feedback is that I mostly skipped the guards. I didn't even fight with them. Generally, I like it.
Fun game! The art and lighting is really really good! I also really liked the narration by the glados. The enemy guards were tough if you chose to fight them, but you don’t really have to. Great game, very on topic as well.
Fun portal fangame! The pixel art and animations are amazing!
Thanks I really liked your game too
Great visuals, it's the kind of game from a game jam that makes me want to see what else the dev has done. Awesome
Thanks, means a lot to me :)
WOW, how did you manage to do something this good in just 3 days!?
Thanks I'm actually trying make a devlog of it. Subscribe to my YouTube channel to see when it's out.
This is a good little platformer adventure game.
But this game has nothing much instead of progressing, fighting and solving simple puzzle.
This game still looks nice. I like the graphic. Good job.
Was simple and fun
Sweet visuals and cool idea. Was great hearing Glados's voice again :D
Huge fan of portal so I loved this game as well. Platforming is incredibly fluid. Good Job!
Thank you. I'm a fan of portal too
Cake + Jam = Wowieeeeeee!
One of the best I've played so far, every aspect of it was great, congrats for the team!
Thanks that means a lot to me
Art is shockingly good, and gameplay is fun. Great job! I went insane when that one track from portal came on!!! not sure if you're allowed to use it though :/
Thanks for the comment. I downloaded the music from valve's official portal soundtrack I don't know about its license but I don't think it would be a problem since game isn't commercial.
Generally most content is not allowed to be used, even noncommercially, unless stated afaik
Really enjoyed this good job!
Thanks I liked your game too
It's a cool atmosphere, the visuals are cool(not sure if you made them or not). Has some cool mechanics, a lot of unique voicelines which is impressive. All in all it was pretty fun!
Movement feels kidna clunky, but the story and visuals are great and on topic!
Thanks for the comment. What do you mean exactly by clunky?
Its really snappy and feels unbalanced, tho overall really great game