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A jam submission

Tricky Keys 2View game page

2D Platformer with Programming Elements!
Submitted by Team Bugulon (@TeamBugulon), vaalentines, Oroshibu (@Oroshibu), sarn (@plutobirdo) — 1 hour, 23 minutes before the deadline
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Tricky Keys 2's itch.io page

Results

CriteriaRankScore*Raw Score
WOWIE!#114.2004.200
Sound#134.1724.172
Visuals#134.5614.561
Creativity#274.2394.239
Fun#334.0784.078
On Topic#884.0504.050
Simplicity#3783.5943.594

Ranked from 180 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
All music was created by us.

Credits
As a group we can be credited as Team Bugulon, individual contributor credits can be found in-game or on the game page.

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Comments

Viewing comments 98 to 79 of 118 · Next page · Previous page · First page · Last page
Submitted

Amazing game , love the music, the artsyle and gameplay. Really impressive game !

Submitted

Very polished!

Submitted

best game IMO

Submitted

This is amazing.

The polish is everywhere, the UI is great, the art is brilliant and cohesive, and the gameplay is challenging but fun!

A suggestion: maybe mouse controls or some different scheme for editing the actions might be less confusing, or maybe it's just me. I found myself getting confused between WASD for moving, AD for selecting, SPACE for jumping OR for selecting an action and the Enter key on top of that to go in/out of the AI editor..

Overall an amazing job

Submitted

Wow, that is amazing Good job!

Submitted

Nice Game and Unique concept.

Submitted

What can I say except well done?

It's the best iteration on the "programming" gameplay I got to try this far, and that's thanks to the platforming elements (which are very well programmed and designed). 

The level of polish is through the roof, everything is greatly executed and coherent (art, sound, animation, UI, etc...).

I also really liked when the instruction box went from 1D to 2D, it was a nice "OMG" moment^^

The only small critique I would have is the programming section start to feel a little tedious to setup after some time. I'm really talking interface/controls/keybindings there, not puzzle elements. Like I wished I could use the mouse to go faster at some point (but there might be more elegant solutions, to keep everything on the keyboard/controller). It's mostly an issue when the game start to throw bigger command grids to fill (oh, and also have an indication of what tile I'm modifying once I selected a tile)

If you plan on pushing the game further, maybe you could also maybe implement a point / timer system with a leaderboard? The first one could be tied to the number of instructions used, and  the second to the clear speed of the level? To add some kind of replayability? 

Oh, and a level editor also ^^

Ok, I guess you got my point, it's a really cool game, I loved it!

Cheers!

Submitted

This is amazing! The art is awesome, the sounds are great, the gameplay is fun and challenging! Great job! Definitely one of the best entries I've played so far!

Submitted

The Art really made this one for me, and the polish, felt like a finished game

Submitted

Awesome graphic and sound design; the controls were quite confusing however.

This is really cool, challenging and fun! Can't believe that it was made in only 3 days!

Submitted

really really cool, quite impressive how long and polished the game is for a 3days game jam.

The only thing that bothered me (but not that much) was that I could not jump with the up arrow (I don't know it it's a bug or if it's intentional)

Submitted

really really cool, quite impressive how long and polished the game is for a 3days game jam.

The only thing that bothered me (but not that much) was that I could not jump with the up arrow (I don't know it it's a bug or if it's intentional)

Submitted

Wow, this game is so cool. Its startly looks like something bad, but it real cool game. For free days its masterpiece!

Submitted (1 edit)

Very impressive!

It's so polished and I like the concept.

You did a great job just in 3 days

Submitted(+1)

Seriously cool!  Nice work with this, looks like it would have been quite the undertaking - colour me impressed!

Submitted(+1)

TEAM BUGULON FOR THE WIN

Submitted

Such an amazing game. I can see how this game is so popular. The levels, mechanics and sounds are so well made. And I really like the old-school pixel art style too.

Submitted

Wow I can see why this is in the top slots. Very well put together! Nice how the movements sync with the music beat. Fairly simple with nice puzzle design. Would be cool to see some more rewarding feedback for progression. Otherwise super solid.

Submitted

Best game in the jam so far imho, amazing job.

Viewing comments 98 to 79 of 118 · Next page · Previous page · First page · Last page