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Give and You Shall Receive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Vote for your favourite game! | #65 | 3.831 | 3.831 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice interpretation of the theme. I started dropping frames pretty hard once I got to (I think) level 7 but a fun little bullet hell nonetheless.
Solid game. Controls are sharp, sound is spot on, and the giving mechanic works great. The screen shake might have been a bit on the heavy side, but apart from that I had an amazing time :D
Made it to 2200, this is a great example of a game that looks and feels great with minimal graphics, good job! Also great interpretation of theme.
Greate graphics, and fun mechanics, I found it however hard sometimes to keep track of the projectile and player since there is so many particles flying around. BUT HEY maybe that's just because I haven't slept in a really long time :P
So much fun ! I love the way you used the giving theme, so funny and addicting and I love the titles of every bonuses. 5s before dying when I was low health, my character disapared, I supposed it was a bug and I don't know if some explosive weapons were inefective on purpose or not (or if I just used it right).
Enemies gain lives depending on what bonuses you choose so it may seem like weapons become ineffective but in reality it just takes more bullets to kill them. In the future I’ll need to balance this out more but unfortunately I ran out of time. Thanks for playing!
Holy crap that was awesome! But I gave em too much health with that "queen" update and they didnt seem to die, ever ^^
Very well done!
I don’t know why the didn’t die in your game, it’s suppose to give them only six but points when you give them Killer Queen but I’ll have to check again (I was extremely tired by the end and the final choices were a bit rushed so it may be bugged). Thanks for playing :)
this is really fun and quite addicting, however the bigger bulletsat wave 2is broken, the bullet looks bigger but seems o have no hitbox:(
The bullet isn't broken, the bigger bullet acts like a cannon ball so I made it pass through enemies as it made more sense to me that it would do that. Thanks for the playing though!
Looks cool and is pretty fun! Need to be careful with your choices though as it seems that when you get new bullet types the damage and fire rate increases don't stack, but the extra lives for the enemies do. I ended up making it really hard to kill enemies by selecting too many choices that gave them extra lives.
How enemies gain lives in the game is that each bonus that has a give life option to the enemy sets their health to a specified amount rather than adding on to it. The maximum amount of health attainable by the enemies is six so you should need to hit them six times but there may be a bug where it just makes them invincible I’m not sure (I was pretty tired when I added those final options in) so I’ll have to look into that in the future. Thanks for playing!
Ah, it was probably just the last upgrade I got then. It was the explosive projectiles but makes enemies harder to kill. I guess once they bunched up it was probably just really hard to get enough hits on each enemy to kill them.
Awesome game! Really neat take on the concept of giving. Fan of the aesthetic and game play choices.