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(2 edits) (+2)

Was having a lot of fun with it but couldn't understand why my game kept ending. I'd have plenty of air shoot an enemy, then the game would just end. Also, sometimes I'd not get a response on the reload, I'd be spamming it, and sometimes would be able to reload, sometimes not. I thought it might have had to do something with pressing other inputs while reloading, but even then I would still not be able to reload. 

It stayed true to NES in that some games you just can't for the life of you figure out  know why you are dying lol. But even with not being able to understand the games internal rules completely, I was pushed enough to play it over and over to get a higher score. So good job! 

As a music guy, I have to say, Music was really bumpin. The art is good, but the cover is what truly drew me to play this submission first. Very very authentic looking. Good job fellas! 


Edit: will be back to rate when that ability becomes available. 

Hey! Thank you for playing DinoHunt and leaving a comment! To explain a little bit about not being able to reload,  the reload revolves around a cool down of 1 second and currently there is a bug where you are unable to reload while the crosshair is on the dinosaur.  All the music was done by https://goatthrone-audio.itch.io/!

Hi Ricky! Glad you enjoy the tunes. I was able to draw heavily on some old jungle swing tones, Donkey Kong and generally David Wise and progressive rock and somehoe, it all worked out. The game is tough, so hats off that you kept trying!

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Ah, I hear it now definitely! I've never attempted any compositions with swing as it intimidates me. Which is strange, as I'm such a fan of prog with all its odd time sigs and such.  I'm inspired! Gonna have to to try something like this on an upcoming jam! Thanks for sharing!

You're welcome. You'll have to play around with timing offsets to get swing, but once you've figured it out you can just copy/paste it!

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Welp, just discovered swing quantization as a potential option. Appears Toontracks drum software has a swing slider as well. No more excuses for me. I'm off to it! Thanks again for the info. Hope to see more submission from you on an upcoming jams!

Oh, yeah, in a DAW it is super easy :) my advice would be to thoroughly use a humaniser after the swing quantisation, as a swing feel too robotic won´t feel righ. 
Looking forward to seeing ya around, as well.