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(+1)

First of all thank you for playing and the criticism.
About the two timelines. I didn't program the game. I made the art, but as to how I understood it the two timelines are basically two tilemaps that get swapped out on the button press and enemy positions are being saved and repositioned to where they have to be when switching back.

Oh, that's a smart way to do it, thanks for the idea :)