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(+1)

I have a question, Aly that is UI related. I have a lot of trouble reading some of the letters because I have trouble parsing the swirly fonts (Dyslexia coming through strong) - is there a chance there could be a plain text version in the final game, maybe in a sub-menu or as a toggle for better accessibility?

seconding the request to have plaintext versions of the letters toggleable in the final GUI! (in the meantime, the letters up to week four have been transcribed in the extended EA version of the guide)

also requesting a log page (example) the ability to read back past dialogue would be really helpful!

(+1)

Just updated the guide to put all the letters in :)

Lovely, thank you guys for the effort.

For now you should be able to see plain text versions of all your letters in the journal <3

Oh, I didn't see that at all, thank you so much, that's perfect for me already.

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I don't have dyslexia but the font is still harder to read than it imho should be. I'd really appreciate the option to change it to something like arial or another common font used in text editors. Left leaning and very rounded fonts take a lot of energy to parse.

Yeah, I'm hoping the final GUI of the game has the text in the same sans-serif font as the stats section (with an option to change it to something like OpenDyslexic or something).

I also think certain interactions could benefit from being broken up into more slides? Stuff with massive chunks of text like the conversation on Lyon's first date tends to overflow the box/dominate the screen - and I'm using one of the smaller fonts, so I can't imagine what it's like in the big round one!