Lovely, thank you guys for the effort.
Kunstpause
Recent community posts
I have a question, Aly that is UI related. I have a lot of trouble reading some of the letters because I have trouble parsing the swirly fonts (Dyslexia coming through strong) - is there a chance there could be a plain text version in the final game, maybe in a sub-menu or as a toggle for better accessibility?
Irene is my Widow, she's an OC I've had for a while in other universes and she just fit that background perfectly, so I moved her over ^^ She is demi/ace and married Lisle while having an affair with Woodly for calculated reasons.
My sheltered princess I named Felicity, she has more luck than skills at the start and it felt apt. ^^ She romanced Zarad and freed her sister from his brother.
Blair is my Tomboy Countess who is a little anti-social and very smart and practical. She romanced Lyon.
My Jyjel lady is called Minerva. She will be on the observation path and romance Jasper.
Tempest is my pirate lady, and I am not sure yet who she will fall in love yet. Maybe Ana or Emmett.
And Anastasia is my slightly immoral Corval MC, she politically married Jarrod and actually got along with him and romanced Gisette and is now in a it's complicated with them both.
I haven't planned much for the secret backgorunds yet bc they will take some time but current thoughts are Raven for my rebel leader, Vesper for the player of the grand game and Beatrix for the secret historian.
I also made the first six in a picrew that I found fitting, in order:
Irene, Felicity, Blair
Minerva, Tempest, Anastasia
So, after playing through it three times, I have noticed quite a few instances where tenses are switched almost randomly, sometimes within a single sentence. (Mostly from present to past at times where it should stay in present.) I don't think that is something that matters to a lot of people, but as an author and editor it felt noticable. Idk if that is something you want to tackle at all or not, but if you do, I'd offer to do a thorough readthrough for consistency.
Had an error message popping up during the scene with Woodly before the Matchmaker when he tries to push for an affair
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 48243, in <module>
NameError: name 'skalwwellin' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script.rpyc", line 48243, in script
File "C:\Users\grend\Desktop\SevenKingdoms_ThePrincessProblem(EA)v1.03-pc\renpy\ast.py", line 862, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\grend\Desktop\SevenKingdoms_ThePrincessProblem(EA)v1.03-pc\renpy\python.py", line 1912, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 48243, in <module>
NameError: name 'skalwwellin' is not defined
Windows-8-6.2.9200
Ren'Py 7.0.0.196
Seven Kingdoms- The Princess Problem (Early Access) 1.03
Wed Jun 26 21:53:01 2024
Also went with romancing him and having a political marriage with Lisle and during the summit everything seemed fine but in the epilogue Lisle was suddenly marrying Cordelia while Woodly didn't even get mentioned.