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Sure, but what I don't quite understand is what the grid would be used for within the game. I mean, the map editor already includes this feature and indicates the coordinates.

For example, I'm not sure if this is what you're looking for, but try this:

https://forums.rpgmakerweb.com/index.php?threads/rmmz-grid-free-doodads-work-wit...

Best regards!

Yes, I'm using this, but I want the grid ingame, not in the editor :) So you can ingame turn on furniture mode and place events or buildings or furniture, while you can tell where it's gonna be with the help of the grid. 

I'm not entirely sure I fully understood the idea, but try this plugin I quickly put together to see if it works for you and meets your needs...

https://raw.githubusercontent.com/maxii1996/Undermax/main/MapGridOverlay.js

Thank you for you help and effort. Gonna check this out later when I'll be home!

Dear Undermax, tried to check the plugin, but it just does nothing for me. It's turned on and configured, but the grid isn't visible at all. Checked on new project in newest version of core (1.8.0).

Remember to save it with the name "MapGridOverlay.js" and make sure everything is installed correctly. At least it works for me.

Yup, saved like this, it's in correct place and it's turned on - everything looks like on your screenshsots. Just don't see any change ingame / can't see the grid. 

Try with my project folder:

https://drive.usercontent.google.com/download?id=1b8gq6j4qRckocmMjo3PmoRLLYjNLSj...

Thanks you so much Maxi for this, that was really helpful. I was that dumb that I didn't used plugin command to show the grid ^^'

This is perfect for me, exactly what I wanted! Can I buy this plugin? I would love to use it in my game. 

I'm glad it's working for you now! 👌🏻 Don't worry, consider it a gift for your continued support! 🥳

Best regards! I wish you success in your project.

This is so generous of you, thank you! You're the best!!