Sorry for reopening but even after this explanaition I still have a prolbem with this.
I set
fauxton_model_draw_enable(model, false)
in create event
and in draw event Im trying to draw a circle with shader
shader_set(shd_bloom);
draw_circle(x, y, 20, false);
shader_reset();
shader_set(shd_default);
fauxton_model_draw_override(model);
shader_reset();
Model is drawn correctly but circle is nowher to be found. No matter what shader I put shd_default, shd_gmdefault, my shaders, circle just disappear. If there is no shader set the circle is drawn in correct position and angle.
Is there something wrong with how i set up this thing?