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(3 edits) (+1)

I am currently troubleshooting an issue with EV (v0.8 or v0.9)

if loading the game using an Amiga with 68040 CPU after running SetPatch (v40.16 or 43.6) with 68040, the game will freeze as soon as the top text turns green and displays "Original design and coding......" the controls will also lock and a few seconds later the system will reboot.
Works fine with setpatch and 68020 CPU.

Workaround: Do not run setpatch with 68040 CPU

PS. Has something to do with loading 68040 instructions through SetPatch, as when renaming the 68040.library also did the trick.

That's some good trouble shooting! There is indeed an issue when the text turns green which I found the other day.

It is writing into a memory address that has not been set properly. I don't know how I got away with it but somehow did.

I think this is also behind the crash on exit.

I have been working on a version 0.10 for the last few days to fix this issue and make the game more system friendly.

I've noticed the game running too fast on some systems and also glitching when the map comes on.

Unfortunately it is taking me some time to get this version done as the process of making the game more system friendly is throwing up it's own issues.

(1 edit)

Welcome, I can help if needed to troubleshoot anything else from a user perspective. 
You know what they say... it takes half the production time to develop 90% of the product... and another half (if not longer) for the final10% as there is a lot of work that happens under the hood but is required for smoothing it all out.