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(1 edit)

Made it to level 6 and then the game crashed when I crashed into an enemy ship. I really liked the heat seeking weapon and the ability to assemble the ship. One thing I had a hard time with was seeing the momentum of the ship properly, the only thing that gave you an indication of your speed etc. was the thruster trail and distance to enemies, but since it's in orbit of a planet maybe the planet could rotate as you move around to give you a better feeling of the ship's momentum? just a suggestion.

It's a good game and could be even better with some more polish, good job!

Thanks for playing and the feedback! There is a bug with heat seeker and rushed rounds after lvl 5 when there are a lot of projectiles on screen and you collide with an enemy. I agree the sense of movement  can be shown in a better way thanks for the suggestion. We will try to add it if we decide to work on this in the future.

Yep, the crash is caused because a function is called on the collider. Which is typically a bullet, however in the case of a player collision, the player doesn't have this method. Total rookie mistake!

Rotating around the planet would have been great, however this broke how the mouse interacted with rotating the ship, and wasn't able to fix it in time, so had to revert to the way it is now! Thanks for your feedback.