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(+1)

I agree with Yuio on the UI and graphics. The are great.
I think the gameplay can be improved. For example by not showing the integrity of the bomb, but instead showing only an indicator. This way players have to calculate the risk of further holding on the bomb. Currently I feel like one player will hold onto the bomb till it's integrity reaches 1 second and then shot it towards the other player.
What do you think about that?

(+1)

It was actually like that before, but someone in my team ended up adding the ugly text for some reason, but the middle red circle actually does shrink. This was more a problem of lack of communication because by when I realized they had already submitted it but we’ll keep this in mind for newer versions :)

(+1)

Hey thanks for your feedback! We will definitely take that into consideration when it comes to newer versions. I believe the transparent text was added for when the bomb would explode if the player didn’t see the red orb shrinking. We will make sure the team equally contributes to the newer version.