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Bombit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #7 | 4.600 | 4.600 |
Innovation | #16 | 3.800 | 3.800 |
Polish | #33 | 3.600 | 3.600 |
Overall | #33 | 3.680 | 3.680 |
Gameplay | #57 | 3.400 | 3.400 |
Theme | #112 | 3.000 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What category are you in?
How does your game relate to the theme?
Our game uses the magnetic orbits of the player, who is a star, to pull-in and throw-out bombs while another player/CPU uses their own magnetic orbit to do the same. This push and pull is the relation to gravitational polarity. In addition, our art direction has a dotted line that shows the orbit, and when holding a bomb, is visually akin to how a polar covalent bond between atoms are represented in scientific diagrams.
Specify any and all pre-made assets in your submission.
N/A
How many team members does your team have in total?4
Anything else you would like us to know?
Thank you for hosting the jam!
By submitting, you agree to all the rules listed.
Does your game utilize Wolfram Language?
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Comments
Nice Graphics!
Good job
I agree with Yuio on the UI and graphics. The are great.
I think the gameplay can be improved. For example by not showing the integrity of the bomb, but instead showing only an indicator. This way players have to calculate the risk of further holding on the bomb. Currently I feel like one player will hold onto the bomb till it's integrity reaches 1 second and then shot it towards the other player.
What do you think about that?
It was actually like that before, but someone in my team ended up adding the ugly text for some reason, but the middle red circle actually does shrink. This was more a problem of lack of communication because by when I realized they had already submitted it but we’ll keep this in mind for newer versions :)
Hey thanks for your feedback! We will definitely take that into consideration when it comes to newer versions. I believe the transparent text was added for when the bomb would explode if the player didn’t see the red orb shrinking. We will make sure the team equally contributes to the newer version.
I love the graphics and UI in this one. The gameplay would be really fun if you could play with another person on the keyboard instead of a bot. Maybe adding some obstacles to run around and try to avoid the bomb would help make the game more dynamic. Good work.
Thanks for the feedback! We actually were planning to add another bot but unfortunately we didn’t have time. Stay tuned though since we will release a newer version later on :)