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Bruh. He just canceled the development of BBS a game that was in production for over a decade with a revolving door of developers because (news flash the developers weren't the problem) he never finished it and he's hoping yall forgot and suddenly jump on the Amorous 2 train even though the development for THIS NEW GAME started back in 2021

Are people finally getting the picture? or do you just enjoy watching money burn?

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There's better ways to burn money, like burning pedophiles homes to the ground like *cough* Jason *cough*.

Doomfurry, I understand the frustration surrounding Jasonafex, but spreading misinformation doesn’t help anyone. What you’re referencing is an old controversy involving Jasonafex’s relationship, which was entirely legal under the laws of the country at the time, though many people found it morally questionable due to the age gap. That debate was settled years ago, and continuing to bring it up—especially in such an inflammatory way—does nothing to address the real issues with his professional conduct as a developer.

There are plenty of valid criticisms to make about Jasonafex, including:

- His inability to deliver finished projects (Bare Backstreets being the most glaring example),

- A history of buggy and inconsistent work (Amorous 1 is notorious for its coding flaws),

- And his pattern of starting new projects while abandoning or poorly managing old ones.

These are legitimate concerns that fans should hold him accountable for. However, dragging up old personal controversies that have been debunked only undermines the credibility of valid criticisms. Let’s focus on the facts and keep the discussion professional.

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Fuck off you pedophile defender, white knighting for a pedophile, kill yourself.

Coder, you hit the nail on the head. Canceling BBS, which has been in development for nearly 10 years, and jumping straight into Amorous 2 feels like a move designed to redirect attention and funding. The history of Bare Backstreets shows clear signs of poor project management: a revolving door of developers, constant delays, and a lack of progress that was blamed on the team rather than the leadership.

The fact that Amorous 2 supposedly began development in 2021 raises even more questions. Why wasn’t BBS prioritized to completion if resources were already being diverted? It’s hard not to feel like Jasonafex is relying on the goodwill of fans who may not be fully aware of his track record. If anything, this announcement highlights a concerning pattern of starting new projects before finishing the old ones, leaving supporters disappointed. People aren’t “burning money” by supporting these projects—they’re putting faith in a developer who has yet to prove he can deliver consistently. Unfortunately, the results speak for themselves.

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Jason has a very backwards way of segmenting how he funds his studios. My friends working on Amorous 2 after I switched to BBS got paid $0. NOTHING because the game was not out yet. Meanwhile I was being paid for working on BBS. Thats not how a functioning game studio works. The devs on Skyrim 6 are not being asked to work for free while the studio has other projects already out and funded. So why does Jason pay some devs and not other? Who fricking knows

Your comment sheds light on a critical issue with how Jasonafex has seemingly managed his projects and teams, and it highlights a broader concern about transparency and fairness in his leadership.

1. Inconsistent Payment Practices:

  • If what you're saying is true, paying developers for some projects while expecting others to work unpaid, even on active development for future games like Amorous 2, is a deeply flawed and unsustainable approach. In any professional game studio, developers are typically compensated for their work regardless of whether the project has been released yet. This ensures fair treatment, retention of talent, and high-quality output. Expecting developers to work for free not only undermines morale but also raises ethical concerns about exploitation.

2. Poor Financial Management:

  • If the funds from existing projects (Amorous or BBS) aren’t being allocated properly to support ongoing development (including Amorous 2), it speaks to a lack of sound financial planning. A functioning studio reinvests profits to ensure all team members are compensated and projects are adequately resourced. By failing to do so, Jasonafex risks alienating his team and delivering subpar results due to burnout and lack of motivation.

3. A Pattern of Mismanagement:

  • This issue aligns with broader criticisms about Jasonafex’s handling of projects. From the unfinished state of Bare Backstreets to the abandonment of Amorous post-release, there’s a clear pattern of poor leadership, lack of focus, and questionable decision-making. If team members are being treated inconsistently on top of these management issues, it further erodes trust in his ability to lead a successful development team.

4. What Needs to Change:

  • To rebuild trust, Jasonafex would need to adopt a more transparent and professional approach to managing his teams and finances:
    • Fair Compensation: All developers, regardless of the project's stage, should be paid for their work.
    • Clear Resource Allocation: Existing revenue streams should be used to support ongoing projects, not selectively distributed.
    • Public Transparency: Fans and supporters deserve clear communication about how funds are being used and why certain projects take priority.
  • Without these changes, it’s difficult to see how Jasonafex can regain credibility or attract the talent necessary to deliver quality games.

Final Thoughts: Your experience underscores a fundamental problem with Jasonafex’s approach to project management. A studio cannot function properly if its developers are treated unequally or expected to work unpaid. These practices not only hurt the team but also negatively impact the quality of the games and the trust of the community. It’s essential to hold Jasonafex accountable for these issues and push for better practices moving forward. Thank you for sharing your perspective—it’s an important insight into why so many fans and former collaborators are skeptical about Amorous 2 and his leadership in general.