Fantastic port of Ms. Pac-Man.
I did, however, note screen tearing on the second cut scene, as well as on level 7, 12, 13, 15, and 18. I was running it on both a stock Amiga 500 with 512K Chip and 512K Slow (real hardware), as well as on the WinUAE emulator for XBOX. Both exhibited similar behavior, including phantom pellets and fruit passing through walls. I was using the 2021-10 version.
If you do decide to go back into the code, here's a wish list:
1) Ability to skip cut scenes using the pause button.
2) Multiple skill levels.
3) Alternative of keyboard input with define keys option.