thanks for the feedback. I couldn't tell if that was a game issue or controller drift in my play, especially since it typically went away after a few seconds. I'm definitely looking into building this out as a more full game, as I've wanted to make a stealth horror for a while, and that's how I see this game working well. Unfortunately I don't know what causes the movement to break so much, as my partner never complained when he played it (also making me think it was just my controller drift). I do look forward to developing this style more, though with a full reset so that I can find that movement bug.
Viewing post in Where Silence Survives jam comments
did you use a character controller on your XROrigin? That gave me a whole slew of bugs I had to fix. Basically any colliders that are not triggers now suddenly have the ability to push me around, including the things I'm holding. I had to autoswitch things to "is trigger = true" for all the colliders I didn't want to be pushed around by.
Not sure if that's it, but maybe related?